- Description
- Set raw data of a bitmap.
Set raw data of a bitmap, in the format as defined by
getMemoryLayout(). With the given rectangle, a subset of the
bitmap can be changed. When setting subsets of the bitmap, the
same scanline padding takes place as when the whole bitmap is
changed.
When setting data on volatile bitmaps, always call isValid()
before, and retrieve a new memory layout via
getMemoryLayout(). At least under Windows, the memory layout
can change for the same bitmap, if the user e.g. switches the
screen resolution. Thus, this method will throw an
IllegalArgumentException, if the memory layout changed between
a call to getMemoryLayout() and setData().
- Parameter data
- Data to set
- Parameter bitmapLayout
- Layout of the data to set. Must match this bitmap's current
layout.
- Parameter rect
- Destination rectangle, within the bounds of the bitmap, to set
the data in.
- Throws
- com::sun::star::lang::IndexOutOfBoundsException
if parts of the given rectangle are outside the permissible
bitmap area.
- Throws
- com::sun::star::lang::IllegalArgumentException
if the given memory layout does not match this bitmap's
layout, or if the given data sequence has too few or too much
elements.
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