Packagemx.messaging.events
Classpublic class MessageFaultEvent
InheritanceMessageFaultEvent Inheritance flash.events.Event

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

The MessageFaultEvent class is used to propagate fault messages within the messaging system.



Public Properties
 PropertyDefined By
  faultCode : String
[read-only] Provides access to the destination specific failure code.
MessageFaultEvent
  faultDetail : String
[read-only] Provides destination specific details of the failure.
MessageFaultEvent
  faultString : String
[read-only] Provides access to the destination specific reason for the failure.
MessageFaultEvent
  message : ErrorMessage
The ErrorMessage for this event.
MessageFaultEvent
  rootCause : Object
[read-only] Provides access to the root cause of the failure, if one exists.
MessageFaultEvent
Public Methods
 MethodDefined By
  
MessageFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, message:ErrorMessage = null)
Constructs an instance of a fault message event for the specified message and fault information.
MessageFaultEvent
  
clone():Event
[override] Clones the MessageFaultEvent.
MessageFaultEvent
  
[static] Utility method to create a new MessageFaultEvent that doesn't bubble and is not cancelable.
MessageFaultEvent
  
toString():String
[override] Returns a string representation of the MessageFaultEvent.
MessageFaultEvent
Public Constants
 ConstantDefined By
  FAULT : String = fault
[static] The FAULT event type; dispatched for a message fault.
MessageFaultEvent
Property Detail
faultCodeproperty
faultCode:String  [read-only]

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Provides access to the destination specific failure code. For more specific details see faultString and faultDetails properties.

The format of the fault codes are provided by the remote destination, but, will typically have the following form: host.operation.error For example, "Server.Connect.Failed"


Implementation
    public function get faultCode():String

See also

faultDetailproperty 
faultDetail:String  [read-only]

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Provides destination specific details of the failure.

Typically fault details are a stack trace of an exception thrown at the remote destination.


Implementation
    public function get faultDetail():String

See also

faultStringproperty 
faultString:String  [read-only]

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Provides access to the destination specific reason for the failure.


Implementation
    public function get faultString():String

See also

messageproperty 
public var message:ErrorMessage

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

The ErrorMessage for this event.

rootCauseproperty 
rootCause:Object  [read-only]

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Provides access to the root cause of the failure, if one exists. In the case of custom exceptions thrown by a destination, the root cause represents the top level failure that is merely transported by the ErrorMessage.


Implementation
    public function get rootCause():Object

See also

Constructor Detail
MessageFaultEvent()Constructor
public function MessageFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, message:ErrorMessage = null)

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Constructs an instance of a fault message event for the specified message and fault information.

Parameters
type:String — The type for the MessageAckEvent.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Indicates whether the behavior associated with the event can be prevented.
 
message:ErrorMessage (default = null) — The ErrorMessage associated with the fault.
Method Detail
clone()method
override public function clone():Event

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Clones the MessageFaultEvent.

Returns
Event — Copy of this MessageFaultEvent.
createEvent()method 
public static function createEvent(msg:ErrorMessage):MessageFaultEvent

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Utility method to create a new MessageFaultEvent that doesn't bubble and is not cancelable.

Parameters

msg:ErrorMessage — The ErrorMessage associated with the fault.

Returns
MessageFaultEvent — New MessageFaultEvent.
toString()method 
override public function toString():String

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

Returns a string representation of the MessageFaultEvent.

Returns
String — String representation of the MessageFaultEvent.
Constant Detail
FAULTConstant
public static const FAULT:String = fault

Language Version : ActionScript 3.0
Product Versions : BlazeDS 4, LCDS 3
Runtime Versions : Flash Player 9, AIR 1.1

The FAULT event type; dispatched for a message fault.

The value of this constant is "fault".

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
faultCodeProvides destination-specific details of the failure.
faultDetailProvides access to the destination-specific reason for the failure.
faultStringProvides access to the underlying reason for the failure if the channel did not raise the failure itself.
messageThe ErrorMessage for this event.
rootCause Provides access to the underlying reason for the failure, if one exists.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.