Coverage Report - org.apache.commons.id.uuid.NodeManagerImpl
 
Classes in this File Line Coverage Branch Coverage Complexity
NodeManagerImpl
89%
39/44
78%
14/18
2.375
 
 1  
 /*
 2  
  * Licensed to the Apache Software Foundation (ASF) under one or more
 3  
  * contributor license agreements.  See the NOTICE file distributed with
 4  
  * this work for additional information regarding copyright ownership.
 5  
  * The ASF licenses this file to You under the Apache License, Version 2.0
 6  
  * (the "License"); you may not use this file except in compliance with
 7  
  * the License.  You may obtain a copy of the License at
 8  
  *
 9  
  *      http://www.apache.org/licenses/LICENSE-2.0
 10  
  *
 11  
  * Unless required by applicable law or agreed to in writing, software
 12  
  * distributed under the License is distributed on an "AS IS" BASIS,
 13  
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 14  
  * See the License for the specific language governing permissions and
 15  
  * limitations under the License.
 16  
  */
 17  
 package org.apache.commons.id.uuid;
 18  
 
 19  
 import java.io.IOException;
 20  
 import java.util.Iterator;
 21  
 import java.util.Set;
 22  
 
 23  
 import org.apache.commons.id.uuid.clock.Clock;
 24  
 import org.apache.commons.id.uuid.state.Node;
 25  
 import org.apache.commons.id.uuid.state.State;
 26  
 import org.apache.commons.id.uuid.state.StateHelper;
 27  
 
 28  
 /**
 29  
  * <p>Class is responsible for managing the <code>Node</code>s identified for
 30  
  * this system (JVM instance), as well as the state management for the
 31  
  * <code>Node</code>s.</p>
 32  
  *
 33  
  * @author Commons-Id team
 34  
  * @version $Revision: 480488 $ $Date: 2006-11-29 08:57:26 +0000 (Wed, 29 Nov 2006) $
 35  
  *
 36  
  */
 37  
 public final class NodeManagerImpl implements NodeManager {
 38  
     /** Reference to the State implementation to use for loading and storing */
 39  
     private State nodeState;
 40  
     /** The current array index for the Node in use. */
 41  2
     private int currentNodeIndex = 0;
 42  
     /** Flag indicating the node state has been initialized. */
 43  2
     private boolean isInit = false;
 44  
     /** Set that references all instances. */
 45  
     private Set nodesSet;
 46  
     /** Array of the Nodes */
 47  
     private Node[] allNodes;
 48  
     /** UUID timestamp of last call to State.store */
 49  2
     private long lastUUIDTimeStored = 0;
 50  
     /** Single instance of this class */
 51  
     //private NodeManagerImpl instance;
 52  
 
 53  
     /** Constructor for class. */
 54  
     public NodeManagerImpl() {
 55  2
         super();
 56  2
     }
 57  
 
 58  
     /** Initialization */
 59  
     public void init() {
 60  2
         nodeState = StateHelper.getStateImpl();
 61  
         try {
 62  2
             nodeState.load();
 63  0
         } catch (Exception ex) {
 64  0
           throw new RuntimeException(ex);
 65  2
         }
 66  2
         nodesSet = nodeState.getNodes();
 67  2
         Iterator it = nodesSet.iterator();
 68  2
         allNodes = new Node[nodesSet.size()];
 69  2
         int i = 0;
 70  6
         while (it.hasNext()) {
 71  4
             allNodes[i++] = (Node) it.next();
 72  4
         }
 73  2
         isInit = true;
 74  2
     }
 75  
     /*
 76  
      * <p>Returns the singleton instance of this class.</p>
 77  
      *
 78  
      * @return the singleton instance of this class.
 79  
 
 80  
     public NodeManager getInstance() {
 81  
         if (instance == null) {
 82  
             instance = new NodeManagerImpl();
 83  
         }
 84  
         return instance;
 85  
     }
 86  
     */
 87  
     /**
 88  
      * <p>Returns the current node in use for uuid generation. Calls to this
 89  
      * method also signal the NodeManagerImpl when to store uuid state information.
 90  
      * </p>
 91  
      *
 92  
      * @return the current node in use for uuid generation.
 93  
      */
 94  
     public Node currentNode() {
 95  4
         if (!isInit) {
 96  1
             init();
 97  
         }
 98  
         // See if we need to store state information.
 99  4
         if ((lastUUIDTimeStored + nodeState.getSynchInterval()) > (findMaxTimestamp() / Clock.INTERVALS_PER_MILLI)) {
 100  
             try {
 101  4
                 nodeState.store(nodesSet);
 102  0
             } catch (IOException ioe) {
 103  
                //@TODO add listener and send notify
 104  4
             }
 105  
         }
 106  4
         return allNodes[currentNodeIndex];
 107  
     }
 108  
 
 109  
     /**
 110  
      * <p>Returns the next available <code>Node</code> for uuid generation.</p>
 111  
      *
 112  
      * @return the next available <code>Node</code> for uuid generation.
 113  
      */
 114  
     public Node nextAvailableNode() {
 115  2
         if (!isInit) {
 116  0
             init();
 117  
         }
 118  2
         currentNodeIndex++;
 119  2
         if (currentNodeIndex >= allNodes.length) {
 120  1
             currentNodeIndex = 0;
 121  
         }
 122  2
         return currentNode();
 123  
     }
 124  
 
 125  
     /**
 126  
      * <p>Returns the maximum uuid timestamp generated from all <code>Node</code>s</p>
 127  
      *
 128  
      * @return maximum uuid timestamp generated from all <code>Node</code>s.
 129  
      */
 130  
     private long findMaxTimestamp() {
 131  4
         if (!isInit) {
 132  0
             init();
 133  
         }
 134  4
         long max = 0;
 135  12
         for (int i = 0; i < allNodes.length; i++) {
 136  8
             if (allNodes[i] != null && allNodes[i].getLastTimestamp() > max) {
 137  4
                 max = allNodes[i].getLastTimestamp();
 138  
             }
 139  
         }
 140  4
         return max;
 141  
     }
 142  
 
 143  
     /**
 144  
      * <p>Locks a node for use by a generator.</p>
 145  
      *
 146  
      * @param node the Node to lock.
 147  
      */
 148  
     public void lockNode(Node node) {
 149  
         //Not implemented in this version.
 150  1
     }
 151  
 
 152  
     /**
 153  
      * <p>Releases a node locked by a generator.</p>
 154  
      *
 155  
      * @param node the Node to release.
 156  
      */
 157  
     public void releaseNode(Node node) {
 158  
         //Not implemented in this version.
 159  2
     }
 160  
 
 161  
     /**
 162  
      * <p>Asks the State implementation to store.</p>
 163  
      *
 164  
      * @see Object#finalize
 165  
      */
 166  
     protected void finalize() throws Throwable {
 167  1
         nodeState.store(nodesSet);
 168  1
         super.finalize();
 169  1
     }
 170  
 }