org.apache.james.util.connection
Class ServerConnection
java.lang.Object
|
+--org.apache.avalon.framework.logger.AbstractLogEnabled
|
+--org.apache.james.util.connection.ServerConnection
- All Implemented Interfaces:
- Component, Initializable, LogEnabled, Runnable
- public class ServerConnection
- extends AbstractLogEnabled
- implements Component, Initializable, Runnable
Represents a single server socket managed by a connection manager.
The connection manager will spawn a single ServerConnection for each
server socket that the connection manager is managing.
- Author:
- Andrei Ivanov, Peter M. Goldstein
Method Summary |
void |
dispose()
The dispose operation is called by the owning ConnectionManager
at the end of its lifecycle. |
void |
initialize()
|
void |
run()
Provides the body for the thread of execution for a ServerConnection.
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ServerConnection
public ServerConnection(ServerSocket serverSocket,
ConnectionHandlerFactory handlerFactory,
org.apache.avalon.excalibur.thread.ThreadPool threadPool,
int timeout,
int maxOpenConn)
- The sole constructor for a ServerConnection.
- Parameters:
serverSocket
- the ServerSocket associated with this ServerConnectionhandlerFactory
- the factory that generates ConnectionHandlers for the client
connections spawned off this ServerConnectionthreadPool
- the ThreadPool used to obtain handler threadstimeout
- the client idle timeout for this ServerConnection's client connectionsmaxOpenConn
- the maximum number of open client connections allowed for this
ServerConnection
initialize
public void initialize()
throws Exception
- Specified by:
initialize
in interface Initializable
Exception
- See Also:
Initializable.initialize()
dispose
public void dispose()
- The dispose operation is called by the owning ConnectionManager
at the end of its lifecycle. Cleans up the server connection, forcing
everything to finish.
run
public void run()
- Provides the body for the thread of execution for a ServerConnection.
Connections made to the server socket are passed to an appropriate,
newly created, ClientConnectionRunner
- Specified by:
run
in interface Runnable
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