See: Description
Interface | Description |
---|---|
DispatchLayer<ConfigurationType> |
Layers within the dispatch stack define a control flow to handle dispatch of
jobs from a queue (generated by the iteration system) to appropriate
activities.
|
DispatchLayerFactory |
Factory for creating
DispatchLayer instances. |
DispatchStack |
The dispatch stack is responsible for consuming a queue of jobs from the
iteration strategy and dispatching those jobs through a stack based control
flow to an appropriate invocation target.
|
NotifiableLayer |
If a layer requires notification of the arrival of new items to the event
queues within the dispatcher it should implement this interface.
|
PropertyContributingDispatchLayer<ConfigType> |
Used by dispatch layers which can contribute property information to their
parent processor instance.
|
Class | Description |
---|---|
AbstractDispatchLayer<ConfigurationType> |
Convenience abstract implementation of DispatchLayer
|
AbstractErrorHandlerLayer<ConfigurationType> |
Superclass of error handling dispatch layers (for example retry and
failover).
|
Taverna 1 has in effect a single hardcoded dispatch stack for each processor with little control over it aside from a few basic properties. To replicate the same behaviour within Taverna 2 there are dispatch layers for parallelism, retry, failover and invocation. As the dispatch layer is an extension point we or others can provide other aspects such as recursive invocation and dynamic (runtime) binding from abstract service proxies to concrete instances. The last is possible because the service list is passed through the stack along with the queue or individual job events and can be rewritten or filtered by dispatch layer implementations.
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