- Description
- Set raw data of a bitmap.
Set raw data of a bitmap, in the format as defined by
getMemoryLayout(). With the given rectangle, a subset of the
bitmap can be changed. If the internal data format's pixel are
not integer multiples of bytes (i.e. if one pixel occupies
less than a byte), the leftover content of the bytes at the
right of each scanline is ignored and left unchanged in the
bitmap. When setting subsets of the bitmap, the same scanline
padding takes place as when the whole bitmap is changed.
When setting data on volatile bitmaps, always call isValid()
before, and retrieve a new memory layout via
getMemoryLayout(). At least under Windows, the memory layout
can change for the same bitmap, if the user e.g. switches the
screen resolution. Thus, this method will throw an
IllegalArgumentException, if the memory layout changed between
a call to getMemoryLayout() and setData().
- Parameter data
- Data to set
- Parameter bitmapLayout
- Layout of the data to set. Must match this bitmap's current
layout.
- Parameter rect
- Destination rectangle, within the bounds of the bitmap, to set
the data in.
- Throws
- com::sun::star::lang::IndexOutOfBoundsException
if parts of the given rectangle are outside the permissible
bitmap area.
- Throws
- com::sun::star::lang::IllegalArgumentException
if the given memory layout does not match this bitmap's
layout, or if the given data sequence has too few or too many
elements.
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