Overview |
Module |
Use |
Devguide |
Index |
Interfaces |
XAnimate |
Interface for generic animation.
|
XAnimateColor |
Interface for animation by defining color changes over time.
Only color value will be legal values for the following members
|
XAnimateMotion |
Interface for animation by defining motion on a path.
|
XAnimateSet |
Interface for animation by simply setting the value of the target attribute to a constant value.
This interface provides a simple means of just setting the value of an attribute for
a specified duration.
When using XAnimateSet, the following memebers are ignored
|
XAnimateTransform |
animates a transformation attribute on a target element, thereby allowing
animations to control translation, scaling, rotation and/or skewing.
The member XAnimate::Attributes contains a short from
AnimationTransformType.
Depending on the value in XAnimate::Attributes, the
members XAnimate::From, XAnimate::To,
XAnimate::By or XAnimate::Values
contain the following
|
XAnimationListener |
makes it possible to register listeners, which are called whenever
an animation event occurs.
|
XAnimationNode |
|
XAnimationNodeSupplier |
|
XAudio |
|
XCommand |
Execution of the XCommand animation node causes the slideshow component
to call back the application to perform the command.
|
XIterateContainer |
An iterate container iterates over subitems of a given target object
and animates them by subsequently executes the contained effects on them.
This could be used to animate a target text word by word or letter by
letter.
|
XTargetPropertiesCreator |
Factory interface to generate properties for all animated targets. |
XTimeContainer |
Supported modules
|
XTransitionFilter |
Base members XAnimate::Values, XAnimate::From,
XAnimate::To and XAnimate::By can be used
with double values that set the transition progress the specific
amount of time.
|
Structs |
Event |
an event has a source that causes an event to be fired and a trigger
that defines under which condition an event should be raised and
an offset if the event should be raised a defined amount of time
after the event is triggered.
|
TargetProperties |
Properties of an animated target. |
TimeFilterPair |
|
ValuePair |
|
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