Convert the lat/lng into the cartesian coordinate plane such that all
world coordinates are represented in the first quadrant.
The x dimension corresponds to latitude and y corresponds to longitude.
The translation starts with the normalized latlng and adds 180 to the latitude and
90 to the longitude (subject to fixed point scaling).
Namespace: Lucene.Net.Spatial.GeometryAssembly: Lucene.Net.Contrib.Spatial (in Lucene.Net.Contrib.Spatial.dll) Version: 2.9.1.2 (2.9.1.002)
Syntax
C# |
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public CartesianPoint ToCartesian() |
Visual Basic |
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Public Function ToCartesian As CartesianPoint |
Visual C++ |
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public: CartesianPoint^ ToCartesian() |
Return Value
[Missing <returns> documentation for "M:Lucene.Net.Spatial.Geometry.LatLng.ToCartesian"]