The NameUtil utility class defines static methods for
creating names for Flex objects.
You do not create instances of NameUtil;
instead you call static methods of the class, such as
the NameUtil.createName() method.
[static]
Returns a string, such as
"MyApplication0.addressForm.lastName.TextField17",
for a DisplayObject object that indicates its position in the
hierarchy of DisplayObject objects in an application.
[static]
Returns the name of the specified object's class,
such as "Button"
This string does not include the package name.
NameUtil
Method Detail
createUniqueName
()
method
public static function createUniqueName(object:Object):String
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
Creates a unique name for any Object instance, such as "Button12", by
combining the unqualified class name with an incrementing counter.
Parameters
object:Object — Object requiring a name.
Returns
String — String containing the unique name.
displayObjectToString
()
method
public static function displayObjectToString(displayObject:DisplayObject):String
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
Returns a string, such as
"MyApplication0.addressForm.lastName.TextField17",
for a DisplayObject object that indicates its position in the
hierarchy of DisplayObject objects in an application.
Parameters
displayObject:DisplayObject — A DisplayObject object whose hierarchy in the application
is desired.
Returns
String — String containing the position of displayObject
in the hierarchy of DisplayObject objects in an application.
getUnqualifiedClassName
()
method
public static function getUnqualifiedClassName(object:Object):String
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
Returns the name of the specified object's class,
such as "Button"
This string does not include the package name.
If you need the package name as well, call the
getQualifiedClassName() method in the flash.utils package.
It will return a string such as "mx.controls::Button".
Parameters
object:Object — The object.
Returns
String — The name of the specified object's class.