Packagemx.resources
Classpublic class Locale
InheritanceLocale Inheritance Object

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

The Locale class can be used to parse a locale String such as "en_US_MAC" into its three parts: a language code, a country code, and a variant.

The localization APIs in the IResourceManager and IResourceBundle interfaces use locale Strings rather than Locale instances, so this class is seldom used in an application.

See also

mx.resources.IResourceBundle
mx.resources.IResourceManager


Public Properties
 PropertyDefined By
  country : String
[read-only] The country code of this Locale instance.
Locale
  language : String
[read-only] The language code of this Locale instance.
Locale
  variant : String
[read-only] The variant part of this Locale instance.
Locale
Public Methods
 MethodDefined By
  
Locale(localeString:String)
Constructor.
Locale
  
toString():String
Returns the locale String that was used to construct this Locale instance.
Locale
Property Detail
countryproperty
country:String  [read-only]

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

The country code of this Locale instance. [Read-Only]

      var locale:Locale = new Locale("en_US_MAC");
      trace(locale.country); // outputs "US"
      


Implementation
    public function get country():String
languageproperty 
language:String  [read-only]

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

The language code of this Locale instance. [Read-Only]

      var locale:Locale = new Locale("en_US_MAC");
      trace(locale.language); // outputs "en"
      


Implementation
    public function get language():String
variantproperty 
variant:String  [read-only]

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

The variant part of this Locale instance. [Read-Only]

      var locale:Locale = new Locale("en_US_MAC");
      trace(locale.variant); // outputs "MAC"
      


Implementation
    public function get variant():String
Constructor Detail
Locale()Constructor
public function Locale(localeString:String)

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

Constructor.

Parameters
localeString:String — A 1-, 2-, or 3-part locale String, such as "en", "en_US", or "en_US_MAC". The parts are separated by underscore characters. The first part is a two-letter lowercase language code as defined by ISO-639, such as "en" for English. The second part is a two-letter uppercase country code as defined by ISO-3166, such as "US" for the United States. The third part is a variant String, which can be used to optionally distinguish multiple locales for the same language and country. It is sometimes used to indicate the operating system that the locale should be used with, such as "MAC", "WIN", or "UNIX".
Method Detail
toString()method
public function toString():String

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

Returns the locale String that was used to construct this Locale instance. For example:

      var locale:Locale = new Locale("en_US_MAC");
      trace(locale.toString()); // outputs "en_US_MAC"
      

Returns
String — Returns the locale String that was used to construct this Locale instance.