The Locale class can be used to parse a locale String such as "en_US_MAC"
into its three parts: a language code, a country code, and a variant.
The localization APIs in the IResourceManager and IResourceBundle
interfaces use locale Strings rather than Locale instances,
so this class is seldom used in an application.
Returns the locale String that was used to construct
this Locale instance.
Locale
Property Detail
country
property
country:String [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The country code of this Locale instance. [Read-Only]
var locale:Locale = new Locale("en_US_MAC");
trace(locale.country); // outputs "US"
Implementation public function get country():String
language
property
language:String [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The language code of this Locale instance. [Read-Only]
var locale:Locale = new Locale("en_US_MAC");
trace(locale.language); // outputs "en"
Implementation public function get language():String
variant
property
variant:String [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The variant part of this Locale instance. [Read-Only]
var locale:Locale = new Locale("en_US_MAC");
trace(locale.variant); // outputs "MAC"
Implementation public function get variant():String
Constructor Detail
Locale
()
Constructor
public function Locale(localeString:String)
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
Constructor.
Parameters
localeString:String — A 1-, 2-, or 3-part locale String,
such as "en", "en_US", or "en_US_MAC".
The parts are separated by underscore characters.
The first part is a two-letter lowercase language code
as defined by ISO-639, such as "en" for English.
The second part is a two-letter uppercase country code
as defined by ISO-3166, such as "US" for the United States.
The third part is a variant String, which can be used
to optionally distinguish multiple locales for the same language and country.
It is sometimes used to indicate the operating system
that the locale should be used with, such as "MAC", "WIN", or "UNIX".
Method Detail
toString
()
method
public function toString():String
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
Returns the locale String that was used to construct
this Locale instance. For example:
var locale:Locale = new Locale("en_US_MAC");
trace(locale.toString()); // outputs "en_US_MAC"
Returns
String — Returns the locale String that was used to
construct this Locale instance.