The Bounce class defines three easing functions to implement
bounce motion with Flex effect classes.
For more information, see http://www.robertpenner.com/profmx.
[static]
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the bounce motion slowly, accelerate motion, then decelerate.
[static]
The easeOut() method starts the bounce motion fast,
and then decelerates motion as it executes.
Bounce
Method Detail
easeIn
()
method
public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The easeIn() method starts the bounce motion slowly,
and then accelerates motion as it executes.
Parameters
t:Number — Specifies time.
b:Number — Specifies the initial position of a component.
c:Number — Specifies the total change in position of the component.
d:Number — Specifies the duration of the effect, in milliseconds.
Returns
Number — Number corresponding to the position of the component.
easeInOut
()
method
public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the bounce motion slowly, accelerate motion, then decelerate.
Parameters
t:Number — Specifies time.
b:Number — Specifies the initial position of a component.
c:Number — Specifies the total change in position of the component.
d:Number — Specifies the duration of the effect, in milliseconds.
Returns
Number — Number corresponding to the position of the component.
easeOut
()
method
public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The easeOut() method starts the bounce motion fast,
and then decelerates motion as it executes.
Parameters
t:Number — Specifies time.
b:Number — Specifies the initial position of a component.
c:Number — Specifies the total change in position of the component.
d:Number — Specifies the duration of the effect, in milliseconds.
Returns
Number — Number corresponding to the position of the component.