The AccConst class defines constants defined in
Microsoft's Active Accessibility (MSAA) specification.
They are used to implement subclasses of AccessibilityImplementation.
Since Flash Player uses MSAA to provide accessibility,
the names of the constants in this file have been taken
verbatim from Microsoft's MSAA SDK.
Their descriptions have been taken with minor modifications.
Keep in mind when reading them that Flash Player is considered
an "MSAA server application" because DisplayObjects in a SWF
provide MSAA information to MSAA clients such as screen readers,
via a COM interface called IAccessible.
[static]
An MSAA role indicating that
the object represents an animation control,
which contains content that is changing over time,
such as a control that displays a series of bitmap frames,
like a film strip.
[static]
An MSAA role indicating that
the object represents a cartoon-like graphic object,
such as Microsoft Office Assistant, which is typically displayed
to provide help to users of an application.
[static]
An MSAA role indicating that
the object represents a check box control,
an option that can be turned on or off independently of other options.
[static]
An MSAA role indicating that
the object represents a combo box;
that is, an edit control with an associated list box
that provides a set of predefined choices.
[static]
An MSAA role indicating that
the object represents a special mouse pointer,
which allows a user to manipulate
user interface elements such as a window.
[static]
An MSAA role indicating that
the object represents an item in a list box
or the list portion of a combo box,
drop-down list box, or drop-down combo box.
[static]
An MSAA role indicating that
the object represents the menu bar,
usually following (beneath) the title bar of a window,
from which menus can be selected by the user.
[static]
An MSAA role indicating that
the object represents a menu item,
which is an entry in a menu that a user can choose
to carry out a command, select an option, or display another menu.
[static]
An MSAA role indicating that
the object represents a menu,
which presents a list of options from which the user
can make a selection to perform an action.
[static]
An MSAA role indicating that
the object represents an outline or tree structure,
such as a tree view control, which displays a hierarchical list
and usually allows the user to expand and collapse branches.
[static]
An MSAA role indicating that
the object represents a progress bar,
dynamically showing the user the percent complete
of an operation in progress.
[static]
An MSAA role indicating that
the object represents a vertical or horizontal scroll bar,
which can be either part of the client area or used in a control.
[static]
An MSAA role indicating that
the object is used to visually divide a space into two regions,
such as a separator menu item
or a bar dividing split panes within a window.
[static]
An MSAA role indicating that
the object represents a slider,
which allows the user to adjust a setting
in given increments between minimum and maximum values.
[static]
An MSAA role indicating that
the object represents a spin box,
which is a control that allows the user
to increment or decrement the value displayed
in a separate "buddy" control associated with the spin box.
[static]
An MSAA role indicating that
the object represents a status bar,
which is an area typically at the bottom of a window
that displays information about the current operation,
state of the application, or selected object.
[static]
An MSAA role indicating that
the object represents a table
containing rows and columns of cells,
and optionally, row headers and column headers.
[static]
An MSAA role indicating that
the object represents a toolbar,
which is a grouping of controls
that provide easy access to frequently used features.
[static]
An MSAA role indicating that
the object represents the window frame,
which usually contains child objects such as a title bar,
client, and other objects typically contained in a window.
[static]
An MSAA selection flag that alters the selection
so that all objects between the selection anchor
and this object take on the anchor object's selection state.
[static]
An MSAA state flag indicating that the object
is not clipped to the boundary of its parent object
and does not move automatically when the parent moves.
[static]
An MSAA state flag indicating that the object
is currently hot-tracked by the mouse,
meaning that its appearance has changed
to indicate that the mouse pointer is located over it.
[static]
An MSAA state flag indicating that the object
can accept multiple selected items
(that is, SELFLAG_ADDSELECTION for the IAccessible::accSelect
method is valid).
[static]
A bitmask representing all valid MSAA state flags.
AccConst
Constant Detail
EVENT_OBJECT_ACCELERATORCHANGE
Constant
public static const EVENT_OBJECT_ACCELERATORCHANGE:uint = 0x8012
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's
MSAA KeyboardShortcut property changed.
MSAA server applications send this event
for their accessible objects.
EVENT_OBJECT_CONTENTSCROLLED
Constant
public static const EVENT_OBJECT_CONTENTSCROLLED:uint = 0x8015
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that the scrolling of a window object
has ended. (MSAA 2.0)
Unlike the similar event (EVENT_SYSTEM_SCROLLEND),
this event will be associated with the scrolling window itself.
There is no difference between horizontal or vertical scrolling.
This event should be posted whenever scroll action is completed,
including when it is scrolled by scroll bars, mouse wheel,
or keyboard navigations.
EVENT_OBJECT_CREATE
Constant
public static const EVENT_OBJECT_CREATE:uint = 0x8000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object was created.
The system sends this event for the following user interface
elements: caret, header control, list view control, tab control,
toolbar control, tree view control, and window object.
MSAA server applications send this event for their accessible objects.
Servers must send this event for all of an object's child objects
before sending the event for the parent object.
Servers must ensure that all child objects are fully created
and ready to accept IAccessible calls from clients
when the parent object sends this event.
EVENT_OBJECT_DEFACTIONCHANGE
Constant
public static const EVENT_OBJECT_DEFACTIONCHANGE:uint = 0x8011
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's
MSAA DefaultAction property changed.
The system sends this event for dialog boxes.
MSAA server applications send this event
for their accessible objects.
EVENT_OBJECT_DESCRIPTIONCHANGE
Constant
public static const EVENT_OBJECT_DESCRIPTIONCHANGE:uint = 0x800D
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's
MSAA Description property changed.
MSAA server applications send this event
for their accessible objects.
EVENT_OBJECT_DESTROY
Constant
public static const EVENT_OBJECT_DESTROY:uint = 0x8001
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object was destroyed.
The system sends this event for the following user interface
elements: caret, header control, list view control, tab control,
toolbar control, tree view control, and window object.
MSAA server applications send this event for their accessible objects.
This event may or may not be sent for child objects.
However, clients can assume that all the children of an object
have been destroyed when the parent object sends this event.
EVENT_OBJECT_FOCUS
Constant
public static const EVENT_OBJECT_FOCUS:uint = 0x8005
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object has received the keyboard focus.
The system sends this event for the following user interface
elements: list view control, menu bar, pop-up menu, switch window,
tab control, tree view control, and window object.
MSAA server applications send this event
for their accessible objects.
EVENT_OBJECT_HELPCHANGE
Constant
public static const EVENT_OBJECT_HELPCHANGE:uint = 0x8010
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's MSAA Help property changed.
MSAA server applications send this event
for their accessible objects.
EVENT_OBJECT_HIDE
Constant
public static const EVENT_OBJECT_HIDE:uint = 0x8003
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object is being hidden.
The system sends this event for the following user interface
elements: caret and cursor.
MSAA server applications send this event for their accessible objects.
When this event is generated for a parent object,
all child objects have already been hidden.
Therefore, server applications do not need to send this event
for the child objects.
Hidden objects include the STATE_SYSTEM_INVISIBLE flag
and shown objects do not.
The EVENT_OBJECT_HIDE event also indicates
that the STATE_SYSTEM_INVISIBLE flag has been set.
Therefore, servers do not need to send the EVENT_STATE_CHANGE event
in this case.
EVENT_OBJECT_INVOKED
Constant
public static const EVENT_OBJECT_INVOKED:uint = 0x8013
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object has been invoked;
for example, the user has clicked a button. (MSAA 2.0)
EVENT_OBJECT_LOCATIONCHANGE
Constant
public static const EVENT_OBJECT_LOCATIONCHANGE:uint = 0x800B
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object has changed
location, shape, or size.
The system sends this event for the following user interface
elements: caret and window object.
MSAA server applications send this event for their accessible objects.
This event is generated in response to the top-level object
within the object hierarchy that has changed,
not for any children it might contain.
For example, if the user resizes a window,
the system sends this notification for the window,
but not for the menu bar, title bar, scroll bars,
or other objects that have also changed.
The system does not send this event for every non-floating
child window when the parent moves.
However, if an application explicitly resizes child windows
as a result of being resized itself,
the system will send multiple events for the resized children.
If an object's State property is set to STATE_SYSTEM_FLOATING,
servers should send EVENT_OBJECT_LOCATIONCHANGE
whenever the object changes location.
If an object does not have this state,
servers should only trigger this event
when the object moves relative to its parent.
EVENT_OBJECT_NAMECHANGE
Constant
public static const EVENT_OBJECT_NAMECHANGE:uint = 0x800C
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's MSAA Name property changed.
The system sends this event for the following user interface
elements: check box, cursor, list view control, push button,
radio button, status bar control, tree view control, and window object.
MSAA server applications send this event
for their accessible objects.
EVENT_OBJECT_PARENTCHANGE
Constant
public static const EVENT_OBJECT_PARENTCHANGE:uint = 0x800F
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object has a new parent object.
MSAA server applications send this event
for their accessible objects.
EVENT_OBJECT_REORDER
Constant
public static const EVENT_OBJECT_REORDER:uint = 0x8004
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a container object
has added, removed, or reordered its children.
The system sends this event for the following user interface
elements: header control, list view control, toolbar control,
and window object.
MSAA server applications send this event
as appropriate for their accessible objects.
For example, this event is generated by a list view object
when the number of child elements or the order of the elements changes.
This event is also sent by a parent window when the z order
for the child windows has changed.
EVENT_OBJECT_SELECTION
Constant
public static const EVENT_OBJECT_SELECTION:uint = 0x8006
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that the selection
within a container object changed.
The system sends this event for the following user interface
elements: list view control, tab control, tree view control,
and window object.
MSAA server applications send this event for their accessible objects.
This event signals a single selection -- either a child has been
selected in a container that previously did not contain any selected
children or the selection has changed from one child to another.
EVENT_OBJECT_SELECTIONADD
Constant
public static const EVENT_OBJECT_SELECTIONADD:uint = 0x8007
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an item within a container object
was added to the selection.
The system sends this event for the following user interface
elements: list box, list view control, and tree view control.
MSAA server applications send this event for their accessible objects.
This event signals that a child has been added
to an existing selection.
EVENT_OBJECT_SELECTIONREMOVE
Constant
public static const EVENT_OBJECT_SELECTIONREMOVE:uint = 0x8008
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an item within a container object
was removed from the selection.
The system sends this event for the following user interface
elements: list box, list view control, and tree view control.
MSAA server applications send this event for their accessible objects.
This event signals that a child has been removed
from an existing selection.
EVENT_OBJECT_SELECTIONWITHIN
Constant
public static const EVENT_OBJECT_SELECTIONWITHIN:uint = 0x8009
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that numerous selection changes
occurred within a container object.
The system sends this event for list boxes.
MSAA server applications send this event for their accessible objects.
This event may be sent when the selected items within a control
have changed substantially.
This event informs the client that many selection changes have occurred
(instead of sending several EVENT_OBJECT_SELECTIONADD
or EVENT_OBJECT_SELECTIONREMOVE events).
The client can query for the selected items by calling the container
object's IAccessible::get_accSelection method and enumerating the
selected items.
EVENT_OBJECT_SHOW
Constant
public static const EVENT_OBJECT_SHOW:uint = 0x8002
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a hidden object is being shown.
The system sends this event for the following user interface
elements: caret, cursor, and window object.
MSAA server applications send this event for their accessible objects.
Clients can assume that when this event is sent by a parent object,
all child objects have already been displayed.
Therefore, server applications do not need to send this event
for the child objects.
Hidden objects include the STATE_SYSTEM_INVISIBLE flag
and shown objects do not.
The EVENT_OBJECT_SHOW event also indicates
that the STATE_SYSTEM_INVISIBLE flag has been cleared.
Therefore, servers do not need to send the EVENT_STATE_CHANGE event
in this case.
EVENT_OBJECT_STATECHANGE
Constant
public static const EVENT_OBJECT_STATECHANGE:uint = 0x800A
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's state has changed.
The system sends this event for the following user interface
elements: check box, combo box, header control, push button,
radio button, scroll bar, toolbar control, tree view control,
up-down control, and window object.
MSAA server applications send this event for their accessible objects.
For example, a state change can occur when a button object
has been pressed or released, or when an object is being
enabled or disabled.
EVENT_OBJECT_TEXTSELECTIONCHANGED
Constant
public static const EVENT_OBJECT_TEXTSELECTIONCHANGED:uint = 0x8014
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's text selection has changed.
(MSAA 2.0)
EVENT_OBJECT_VALUECHANGE
Constant
public static const EVENT_OBJECT_VALUECHANGE:uint = 0x800E
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an object's MSAA Value property changed.
The system sends this event for the following user interface
elements: edit control, header control, hot key control,
progress bar control, scroll bar, slider control, and up-down control.
MSAA server applications send this event
for their accessible objects.
EVENT_SYSTEM_ALERT
Constant
public static const EVENT_SYSTEM_ALERT:uint = 0x0002
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an alert was generated.
MSAA server applications send this event
whenever an important user interface change has occurred
that a user might need to know about.
EVENT_SYSTEM_CAPTUREEND
Constant
public static const EVENT_SYSTEM_CAPTUREEND:uint = 0x0009
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a window has lost mouse capture.
This event is sent by the system;
MSAA server applications never send this event.
EVENT_SYSTEM_CAPTURESTART
Constant
public static const EVENT_SYSTEM_CAPTURESTART:uint = 0x0008
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a window has received mouse capture.
This event is sent by the system;
MSAA server applications never send this event.
EVENT_SYSTEM_CONTEXTHELPEND
Constant
public static const EVENT_SYSTEM_CONTEXTHELPEND:uint = 0x000D
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a window
exited context-sensitive Help mode.
EVENT_SYSTEM_CONTEXTHELPSTART
Constant
public static const EVENT_SYSTEM_CONTEXTHELPSTART:uint = 0x000C
An MSAA event indicating that a window
entered context-sensitive Help mode.
EVENT_SYSTEM_DIALOGEND
Constant
public static const EVENT_SYSTEM_DIALOGEND:uint = 0x0011
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a dialog box was closed.
This event is sent by the system for standard dialog boxes.
MSAA server applications send this event for custom dialog boxes.
EVENT_SYSTEM_DIALOGSTART
Constant
public static const EVENT_SYSTEM_DIALOGSTART:uint = 0x0010
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a dialog box was displayed.
This event is sent by the system for standard dialog boxes.
MSAA server applications send this event for custom dialog boxes
(windows that function as dialog boxes
but are not created in the standard way).
EVENT_SYSTEM_DRAGDROPEND
Constant
public static const EVENT_SYSTEM_DRAGDROPEND:uint = 0x000F
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an application
is about to exit drag-and-drop mode.
Applications that support drag-and-drop operations
must send this event; the system does not.
EVENT_SYSTEM_DRAGDROPSTART
Constant
public static const EVENT_SYSTEM_DRAGDROPSTART:uint = 0x000E
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that an application
is about to enter drag-and-drop mode.
Applications that support drag-and-drop operations
must send this event; the system does not.
EVENT_SYSTEM_FOREGROUND
Constant
public static const EVENT_SYSTEM_FOREGROUND:uint = 0x0003
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that the foreground window changed.
The system sends this event even if the foreground window
is changed to another window in the same thread.
MSAA server applications never send this event.
EVENT_SYSTEM_MENUEND
Constant
public static const EVENT_SYSTEM_MENUEND:uint = 0x0005
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a menu from the menu bar was closed.
The system sends this event for standard menus.
MSAA server applications send this event for custom menus.
EVENT_SYSTEM_MENUPOPUPEND
Constant
public static const EVENT_SYSTEM_MENUPOPUPEND:uint = 0x0007
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a pop-up menu was closed.
The system sends this event for standard menus.
MSAA server appolications send this event for custom menus.
When a pop-up menu is closed, the client receives this message
followed almost immediately by the EVENT_SYSTEM_MENUEND event.
EVENT_SYSTEM_MENUPOPUPSTART
Constant
public static const EVENT_SYSTEM_MENUPOPUPSTART:uint = 0x0006
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a pop-up menu was displayed.
The system sends this event for standard menus.
MSAA servers applications send this event for custom menus
(user interface elements that function as menus
but are not created in the standard way).
EVENT_SYSTEM_MENUSTART
Constant
public static const EVENT_SYSTEM_MENUSTART:uint = 0x0004
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a menu item on the menu bar was selected.
The system sends this event for standard menus.
MSAA server applications send this event for custom menus
(user interface elements that function as menus
but are not created in the standard way).
The system may trigger more than one EVENT_SYSTEM_MENUSTART event
that may or may not have a corresponding EVENT_SYSTEM_MENUEND event.
EVENT_SYSTEM_MINIMIZEEND
Constant
public static const EVENT_SYSTEM_MINIMIZEEND:uint = 0x0017
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a window object
was minimized or maximized.
This event is sent by the system;
MSAA server applications never send this event.
EVENT_SYSTEM_MINIMIZESTART
Constant
public static const EVENT_SYSTEM_MINIMIZESTART:uint = 0x0016
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a window object
is about to be minimized or maximized.
This event is sent by the system;
MSAA server applications never send this event.
EVENT_SYSTEM_MOVESIZEEND
Constant
public static const EVENT_SYSTEM_MOVESIZEEND:uint = 0x000B
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that the movement or resizing
of a window is finished.
This event is sent by the system;
MSAA server applications never send this event.
EVENT_SYSTEM_MOVESIZESTART
Constant
public static const EVENT_SYSTEM_MOVESIZESTART:uint = 0x000A
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a window is being moved or resized.
This event is sent by the system;
MSAA server applications never send this event.
EVENT_SYSTEM_SCROLLINGEND
Constant
public static const EVENT_SYSTEM_SCROLLINGEND:uint = 0x0013
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that scrolling has ended on a scroll bar.
This event is sent by the system for scroll bars attached
to a window and for standard scroll bar controls.
MSAA server applications send this event for custom scroll bars.
EVENT_SYSTEM_SCROLLINGSTART
Constant
public static const EVENT_SYSTEM_SCROLLINGSTART:uint = 0x0012
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that scrolling has started on a scroll bar.
This event is sent by the system for scroll bars
attached to a window and for standard scroll bar controls.
MSAA server applications send this event for custom scroll bars
(user interface elements that function as scroll bars
but are not created in the standard way).
EVENT_SYSTEM_SOUND
Constant
public static const EVENT_SYSTEM_SOUND:uint = 0x0001
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that a sound was played.
The system sends this event when a system sound
(such as for menus) is played even if no sound is audible
(for example, lack of a sound file or sound card).
MSAA server applications send this event
if a custom user interface element generates a sound.
EVENT_SYSTEM_SWITCHEND
Constant
public static const EVENT_SYSTEM_SWITCHEND:uint = 0x0015
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that the user released ALT+TAB.
This event is sent by the system;
MSAA server applications never send this event.
If only one application is running when the user presses ALT+TAB,
the system sends this event without a corresponding
EVENT_SYSTEM_SWITCHSTART event.
EVENT_SYSTEM_SWITCHSTART
Constant
public static const EVENT_SYSTEM_SWITCHSTART:uint = 0x0014
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA event indicating that the user pressed ALT+TAB,
which activates the switch window.
This event is sent by the system;
MSAA server applications never send this event.
If only one application is running when the user presses ALT+TAB,
the system sends an EVENT_SYSTEM_SWITCHEND event
without a corresponding EVENT_SYSTEM_SWITCHSTART event.
ROLE_SYSTEM_ALERT
Constant
public static const ROLE_SYSTEM_ALERT:uint = 0x8
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an alert or a condition
that a user should be notified about.
This role should be used only for objects that embody an alert
but are not associated with another user interface element
such as a message box, graphic, text, or sound.
ROLE_SYSTEM_ANIMATION
Constant
public static const ROLE_SYSTEM_ANIMATION:uint = 0x36
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an animation control,
which contains content that is changing over time,
such as a control that displays a series of bitmap frames,
like a film strip.
Animation controls are usually displayed when files
are being copied, or when some other time-consuming task
is being performed.
ROLE_SYSTEM_APPLICATION
Constant
public static const ROLE_SYSTEM_APPLICATION:uint = 0xE
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a main window for an application.
ROLE_SYSTEM_BORDER
Constant
public static const ROLE_SYSTEM_BORDER:uint = 0x13
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a window border.
The entire border is represented by a single object,
rather than by separate objects for each side.
ROLE_SYSTEM_BUTTONDROPDOWN
Constant
public static const ROLE_SYSTEM_BUTTONDROPDOWN:uint = 0x38
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a button that drops down a list of items.
ROLE_SYSTEM_BUTTONDROPDOWNGRID
Constant
public static const ROLE_SYSTEM_BUTTONDROPDOWNGRID:uint = 0x3A
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a button that drops down a grid.
ROLE_SYSTEM_BUTTONMENU
Constant
public static const ROLE_SYSTEM_BUTTONMENU:uint = 0x39
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a button that drops down a menu.
ROLE_SYSTEM_CARET
Constant
public static const ROLE_SYSTEM_CARET:uint = 0x7
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents the system caret.
ROLE_SYSTEM_CELL
Constant
public static const ROLE_SYSTEM_CELL:uint = 0x1D
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a cell within a table.
ROLE_SYSTEM_CHARACTER
Constant
public static const ROLE_SYSTEM_CHARACTER:uint = 0x20
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a cartoon-like graphic object,
such as Microsoft Office Assistant, which is typically displayed
to provide help to users of an application.
ROLE_SYSTEM_CHART
Constant
public static const ROLE_SYSTEM_CHART:uint = 0x11
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
he object represents a graphical image used to represent data.
ROLE_SYSTEM_CHECKBUTTON
Constant
public static const ROLE_SYSTEM_CHECKBUTTON:uint = 0x2C
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a check box control,
an option that can be turned on or off independently of other options.
ROLE_SYSTEM_CLIENT
Constant
public static const ROLE_SYSTEM_CLIENT:uint = 0xA
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a window's client area.
ROLE_SYSTEM_CLOCK
Constant
public static const ROLE_SYSTEM_CLOCK:uint = 0x3D
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a control that displays time.
ROLE_SYSTEM_COLUMN
Constant
public static const ROLE_SYSTEM_COLUMN:uint = 0x1B
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a column of cells within a table.
ROLE_SYSTEM_COLUMNHEADER
Constant
public static const ROLE_SYSTEM_COLUMNHEADER:uint = 0x19
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a column header,
providing a visual label for a column in a table.
ROLE_SYSTEM_COMBOBOX
Constant
public static const ROLE_SYSTEM_COMBOBOX:uint = 0x2E
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a combo box;
that is, an edit control with an associated list box
that provides a set of predefined choices.
ROLE_SYSTEM_CURSOR
Constant
public static const ROLE_SYSTEM_CURSOR:uint = 0x6
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents the system mouse pointer.
ROLE_SYSTEM_DIAGRAM
Constant
public static const ROLE_SYSTEM_DIAGRAM:uint = 0x35
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a graphical image used to diagram data.
ROLE_SYSTEM_DIAL
Constant
public static const ROLE_SYSTEM_DIAL:uint = 0x31
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a dial or knob.
This can also be a read-only object with like a speedometer.
ROLE_SYSTEM_DIALOG
Constant
public static const ROLE_SYSTEM_DIALOG:uint = 0x12
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a dialog box or message box.
ROLE_SYSTEM_DOCUMENT
Constant
public static const ROLE_SYSTEM_DOCUMENT:uint = 0xF
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a document window.
A document window is always contained within an application window.
This role applies only to multiple-document interface (MDI) windows
and refers to the object that contains the MDI title bar.
ROLE_SYSTEM_DROPLIST
Constant
public static const ROLE_SYSTEM_DROPLIST:uint = 0x2F
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a drop-down list box.
It shows one item and allows the user to display and select
another from a list of alternative values.
ROLE_SYSTEM_EQUATION
Constant
public static const ROLE_SYSTEM_EQUATION:uint = 0x37
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a mathematical equation.
ROLE_SYSTEM_GRAPHIC
Constant
public static const ROLE_SYSTEM_GRAPHIC:uint = 0x28
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a picture.
ROLE_SYSTEM_GRIP
Constant
public static const ROLE_SYSTEM_GRIP:uint = 0x4
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a special mouse pointer,
which allows a user to manipulate
user interface elements such as a window.
For example, a user can click and drag a sizing grip
in the lower-right corner of a window to resize it.
ROLE_SYSTEM_GROUPING
Constant
public static const ROLE_SYSTEM_GROUPING:uint = 0x14
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object logically groups other objects.
There may or may not be a parent-child relationship
between the grouping object and the objects it contains.
ROLE_SYSTEM_HELPBALLOON
Constant
public static const ROLE_SYSTEM_HELPBALLOON:uint = 0x1F
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object displays help in the form of a ToolTip or help balloon.
ROLE_SYSTEM_HOTKEYFIELD
Constant
public static const ROLE_SYSTEM_HOTKEYFIELD:uint = 0x32
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a hot-key field that allows the user
to enter a combination or sequence of keystrokes.
ROLE_SYSTEM_INDICATOR
Constant
public static const ROLE_SYSTEM_INDICATOR:uint = 0x27
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an indicator
such as a pointer graphic that points to the current item.
ROLE_SYSTEM_IPADDRESS
Constant
public static const ROLE_SYSTEM_IPADDRESS:uint = 0x3F
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an edit control designed for an Internet
Protocol (IP) address. The edit control is divided into sections
for the different parts of the IP address.
ROLE_SYSTEM_LINK
Constant
public static const ROLE_SYSTEM_LINK:uint = 0x1E
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a link to something else.
This object might look like text or a graphic,
but it acts like a button.
ROLE_SYSTEM_LIST
Constant
public static const ROLE_SYSTEM_LIST:uint = 0x21
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a list box,
allowing the user to select one or more items.
ROLE_SYSTEM_LISTITEM
Constant
public static const ROLE_SYSTEM_LISTITEM:uint = 0x22
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an item in a list box
or the list portion of a combo box,
drop-down list box, or drop-down combo box.
ROLE_SYSTEM_MENUBAR
Constant
public static const ROLE_SYSTEM_MENUBAR:uint = 0x2
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents the menu bar,
usually following (beneath) the title bar of a window,
from which menus can be selected by the user.
ROLE_SYSTEM_MENUITEM
Constant
public static const ROLE_SYSTEM_MENUITEM:uint = 0xC
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a menu item,
which is an entry in a menu that a user can choose
to carry out a command, select an option, or display another menu.
Functionally, a menu item can be equivalent to a push button,
radio button, check box, or menu.
ROLE_SYSTEM_MENUPOPUP
Constant
public static const ROLE_SYSTEM_MENUPOPUP:uint = 0xB
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a menu,
which presents a list of options from which the user
can make a selection to perform an action.
All menu types must have this role,
including drop-down menus that are displayed by selection
from a menu bar, and shortcut menus that are displayed
when the right mouse button is clicked.
ROLE_SYSTEM_OUTLINE
Constant
public static const ROLE_SYSTEM_OUTLINE:uint = 0x23
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an outline or tree structure,
such as a tree view control, which displays a hierarchical list
and usually allows the user to expand and collapse branches.
ROLE_SYSTEM_OUTLINEBUTTON
Constant
public static const ROLE_SYSTEM_OUTLINEBUTTON:uint = 0x40
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents items that navigate like an outline item.
You can use the up and down arrows to move through the outline.
However, instead of expanding and collapsing the menus by using
left and right arrow keys, these menus expand or collapse when
the space bar or enter key is pressed and the item has focus.
ROLE_SYSTEM_OUTLINEITEM
Constant
public static const ROLE_SYSTEM_OUTLINEITEM:uint = 0x24
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an item in an outline or tree structure.
ROLE_SYSTEM_PAGETAB
Constant
public static const ROLE_SYSTEM_PAGETAB:uint = 0x25
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a page tab.
Normally the only child of a page tab control
is a ROLE_SYSTEM_GROUPING object
that contains the contents of the associated page.
ROLE_SYSTEM_PAGETABLIST
Constant
public static const ROLE_SYSTEM_PAGETABLIST:uint = 0x3C
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a container of page tab controls.
ROLE_SYSTEM_PANE
Constant
public static const ROLE_SYSTEM_PANE:uint = 0x10
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a pane within a frame or document window.
Users can navigate between panes
and within the contents of the current pane,
but cannot navigate between items in different panes.
Thus, panes represent a level of grouping
lower than frame windows or documents,
but above individual controls.
Typically the user navigates between panes
by pressing TAB, F6, or CTRL+TAB, depending on the context.
ROLE_SYSTEM_PROGRESSBAR
Constant
public static const ROLE_SYSTEM_PROGRESSBAR:uint = 0x30
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a progress bar,
dynamically showing the user the percent complete
of an operation in progress.
This control usually takes no user input.
ROLE_SYSTEM_PROPERTYPAGE
Constant
public static const ROLE_SYSTEM_PROPERTYPAGE:uint = 0x26
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a property sheet.
ROLE_SYSTEM_PUSHBUTTON
Constant
public static const ROLE_SYSTEM_PUSHBUTTON:uint = 0x2B
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a push button control.
ROLE_SYSTEM_RADIOBUTTON
Constant
public static const ROLE_SYSTEM_RADIOBUTTON:uint = 0x2D
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents an option button
(also called a radio button).
It is one of a group of mutually exclusive options.
All objects sharing a single parent that have this attribute
are assumed to be part of single mutually exclusive group.
You can use ROLE_SYSTEM_GROUPING objects to divide them
into separate groups when necessary.
ROLE_SYSTEM_ROW
Constant
public static const ROLE_SYSTEM_ROW:uint = 0x1C
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a row of cells within a table.
ROLE_SYSTEM_ROWHEADER
Constant
public static const ROLE_SYSTEM_ROWHEADER:uint = 0x1A
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a row header,
providing a visual label for a table row.
ROLE_SYSTEM_SCROLLBAR
Constant
public static const ROLE_SYSTEM_SCROLLBAR:uint = 0x3
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a vertical or horizontal scroll bar,
which can be either part of the client area or used in a control.
ROLE_SYSTEM_SEPARATOR
Constant
public static const ROLE_SYSTEM_SEPARATOR:uint = 0x15
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object is used to visually divide a space into two regions,
such as a separator menu item
or a bar dividing split panes within a window.
ROLE_SYSTEM_SLIDER
Constant
public static const ROLE_SYSTEM_SLIDER:uint = 0x33
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a slider,
which allows the user to adjust a setting
in given increments between minimum and maximum values.
ROLE_SYSTEM_SOUND
Constant
public static const ROLE_SYSTEM_SOUND:uint = 0x5
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a system sound,
which is associated with various system events.
ROLE_SYSTEM_SPINBUTTON
Constant
public static const ROLE_SYSTEM_SPINBUTTON:uint = 0x34
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a spin box,
which is a control that allows the user
to increment or decrement the value displayed
in a separate "buddy" control associated with the spin box.
ROLE_SYSTEM_SPLITBUTTON
Constant
public static const ROLE_SYSTEM_SPLITBUTTON:uint = 0x3E
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a button on a toolbar that has a drop-down
list icon directly adjacent to the button.
ROLE_SYSTEM_STATICTEXT
Constant
public static const ROLE_SYSTEM_STATICTEXT:uint = 0x29
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents read-only text
such as labels for other controls or instructions in a dialog box.
Static text cannot be modified or selected.
ROLE_SYSTEM_STATUSBAR
Constant
public static const ROLE_SYSTEM_STATUSBAR:uint = 0x17
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a status bar,
which is an area typically at the bottom of a window
that displays information about the current operation,
state of the application, or selected object.
The status bar can have multiple fields,
which display different kinds of information.
ROLE_SYSTEM_TABLE
Constant
public static const ROLE_SYSTEM_TABLE:uint = 0x18
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a table
containing rows and columns of cells,
and optionally, row headers and column headers.
ROLE_SYSTEM_TEXT
Constant
public static const ROLE_SYSTEM_TEXT:uint = 0x2A
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents selectable text
that can be editable or read-only.
ROLE_SYSTEM_TITLEBAR
Constant
public static const ROLE_SYSTEM_TITLEBAR:uint = 0x1
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a title or caption bar for a window.
ROLE_SYSTEM_TOOLBAR
Constant
public static const ROLE_SYSTEM_TOOLBAR:uint = 0x16
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a toolbar,
which is a grouping of controls
that provide easy access to frequently used features.
ROLE_SYSTEM_TOOLTIP
Constant
public static const ROLE_SYSTEM_TOOLTIP:uint = 0xD
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents a ToolTip that provides helpful hints.
ROLE_SYSTEM_WHITESPACE
Constant
public static const ROLE_SYSTEM_WHITESPACE:uint = 0x3B
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents blank space between other objects.
ROLE_SYSTEM_WINDOW
Constant
public static const ROLE_SYSTEM_WINDOW:uint = 0x9
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA role indicating that
the object represents the window frame,
which usually contains child objects such as a title bar,
client, and other objects typically contained in a window.
SELFLAG_ADDSELECTION
Constant
public static const SELFLAG_ADDSELECTION:uint = 0x8
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA selection flag that adds the object to the current selection,
possibly resulting in a noncontiguous selection.
This flag does not change the focus or the selection anchor
unless it is combined with SELFLAG_TAKEFOCUS.
The behavior of SELFLAG_ADDSELECTION | SELFLAG_TAKEFOCUS
is equivalent to adding an item to a selection manually
by holding down the CTRL key and clicking an unselected object
in Windows Explorer.
This flag may not be combined with SELFLAG_REMOVESELECTION
or with SELFLAG_TAKESELECTION.
SELFLAG_EXTENDSELECTION
Constant
public static const SELFLAG_EXTENDSELECTION:uint = 0x4
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA selection flag that alters the selection
so that all objects between the selection anchor
and this object take on the anchor object's selection state.
That is, if the anchor object is not selected,
the objects are removed from the selection;
if the anchor object is selected,
the selection is extended to include this object
and all the objects in between.
You can set the selection state by combining this flag with
SELFLAG_ADDSELECTION or SELFLAG_REMOVESELECTION.
This flag does not change the focus or the selection anchor
unless it is combined with SELFLAG_TAKEFOCUS.
The behavior of SELFLAG_EXTENDSELECTION | SELFLAG_TAKEFOCUS
is equivalent to addding an item to a selection manually
by holding down the SHIFT key and clicking an unselected object
in Windows Explorer.
This flag may not be combined with SELFLAG_TAKESELECTION.
SELFLAG_NONE
Constant
public static const SELFLAG_NONE:uint = 0
A constant representing the absence of any MSAA selection flags.
SELFLAG_REMOVESELECTION
Constant
public static const SELFLAG_REMOVESELECTION:uint = 0x10
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA selection flag that removes the object from the current
selection, possibly resulting in a noncontiguous selection.
This flag does not change the focus or the selection anchor
unless it is combined with SELFLAG_TAKEFOCUS.
The behavior of SELFLAG_REMOVESELECTION | SELFLAG_TAKEFOCUS
is equivalent to removing an item from a selection manually
by holding down the CTRL key while clicking a selected object
in Windows Explorer.
This flag may not be combined with SELFLAG_ADDSELECTION
or with SELFLAG_TAKESELECTION.
SELFLAG_TAKEFOCUS
Constant
public static const SELFLAG_TAKEFOCUS:uint = 0x1
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA selection flag that sets the focus to the object
and makes it the selection anchor.
Used by itself, this flag does not alter the selection,
and its behavior is similar to moving the focus manually
by pressing the arrow keys while holding down the CTRL key
in Windows Explorer or in any multiple-selection list box.
With objects that have the state STATE_SYSTEM_MULTISELECTABLE,
SELFLAG_TAKEFOCUS can be combined with the following values:
SELFLAG_TAKESELECTION
SELFLAG_EXTENDSELECTION
SELFLAG_ADDSELECTION
SELFLAG_REMOVESELECTION
SELFLAG_ADDSELECTION | SELFLAG_EXTENDSELECTION
SELFLAG_REMOVESELECTION | SELFLAG_EXTENDSELECTION
SELFLAG_TAKESELECTION
Constant
public static const SELFLAG_TAKESELECTION:uint = 0x2
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA selection flag that selects the object
and removes the selection from all other objects in the container.
This flag does not change the focus or the selection anchor
unless it is combined with SELFLAG_TAKEFOCUS.
The behavior of SELFLAG_TAKESELECTION | SELFLAG_TAKEFOCUS
is equivalent to single-clicking an item in Windows Explorer.
This flag must not be combined with the following flags:
SELFLAG_ADDSELECTION
SELFLAG_REMOVESELECTION
SELFLAG_EXTENDSELECTION
SELFLAG_VALID
Constant
public static const SELFLAG_VALID:uint = 0x1F
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
A bitmask representing all valid MSAA selection flags.
STATE_SYSTEM_ALERT_HIGH
Constant
public static const STATE_SYSTEM_ALERT_HIGH:uint = 0x10000000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object displays
important information that should be conveyed to the user immediately.
For example, a battery level indicator reaching a critical low level
could transition to this state, in which case a blind access utility
could announce this information immediately to the user,
and a screen magnification program could scroll the screen
so that the battery indicator is in view.
This state is also appropriate for any prompt or operation
that must be completed before the user can continue.
STATE_SYSTEM_ALERT_LOW
Constant
public static const STATE_SYSTEM_ALERT_LOW:uint = 0x4000000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object displays
low-priority information that may not be important to the user.
This state could be used, for example, when Word changes
the appearance of the TipWizard button on its toolbar
to indicate that it has a hint for the user.
STATE_SYSTEM_ALERT_MEDIUM
Constant
public static const STATE_SYSTEM_ALERT_MEDIUM:uint = 0x8000000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag flaindicating that the object displays
important information that does not need to be conveyed
to the user immediately.
For example, when a battery level indicator is starting
to reach a low level, it could generate a medium-level alert.
Blind access utilities could then generate a sound
to let the user know that important information is available,
without actually interrupting the user's work.
The user could then query the alert information
at his or her leisure.
STATE_SYSTEM_ANIMATED
Constant
public static const STATE_SYSTEM_ANIMATED:uint = 0x4000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object's appearance
is changing rapidly or constantly.
Graphics that are occasionally animated, but not always,
should be described as ROLE_SYSTEM_GRAPHIC
with the State property set to STATE_SYSTEM_ANIMATED.
This state should not be used to indicate
that the object's location is changing.
STATE_SYSTEM_BUSY
Constant
public static const STATE_SYSTEM_BUSY:uint = 0x800
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
cannot accept input at this time.
STATE_SYSTEM_CHECKED
Constant
public static const STATE_SYSTEM_CHECKED:uint = 0x10
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object's check box is selected.
STATE_SYSTEM_COLLAPSED
Constant
public static const STATE_SYSTEM_COLLAPSED:uint = 0x400
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that children of this object
that have the ROLE_SYSTEM_OUTLINEITEM role are hidden.
STATE_SYSTEM_DEFAULT
Constant
public static const STATE_SYSTEM_DEFAULT:uint = 0x100
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating the default button or menu item.
STATE_SYSTEM_EXPANDED
Constant
public static const STATE_SYSTEM_EXPANDED:uint = 0x200
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that children of this object
that have the ROLE_SYSTEM_OUTLINEITEM role are displayed.
STATE_SYSTEM_EXTSELECTABLE
Constant
public static const STATE_SYSTEM_EXTSELECTABLE:uint = 0x2000000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object can extend its selection
using SELFLAG_EXTENDSELECTION in the IAccessible::accSelect method.
STATE_SYSTEM_FLOATING
Constant
public static const STATE_SYSTEM_FLOATING:uint = 0x1000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
is not clipped to the boundary of its parent object
and does not move automatically when the parent moves.
STATE_SYSTEM_FOCUSABLE
Constant
public static const STATE_SYSTEM_FOCUSABLE:uint = 0x100000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object is on the active window
and can receive keyboard focus.
STATE_SYSTEM_FOCUSED
Constant
public static const STATE_SYSTEM_FOCUSED:uint = 0x4
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
currently has the keyboard focus.
Do not confuse object focus with object selection.
STATE_SYSTEM_HASPOPUP
Constant
public static const STATE_SYSTEM_HASPOPUP:uint = 0x40000000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
has a pop-up menu. (MSAA 2.0)
STATE_SYSTEM_HOTTRACKED
Constant
public static const STATE_SYSTEM_HOTTRACKED:uint = 0x80
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
is currently hot-tracked by the mouse,
meaning that its appearance has changed
to indicate that the mouse pointer is located over it.
STATE_SYSTEM_INVISIBLE
Constant
public static const STATE_SYSTEM_INVISIBLE:uint = 0x8000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object is hidden or not visible.
A list of files names in a list box might contain
several hundred names, but only a few are visible to the user.
The rest are clipped by the parent
and should have STATE_SYSTEM_INVISIBLE set.
Objects that are never visible should be set as STATE_SYSTEM_OFFSCREEN.
Note that an object can be considered visible
(that is, the STATE_SYSTEM_INVISIBLE flag is not set)
and yet be obscured by another application,
so will not be visible to the user.
For example, an object is considered visible
if it appears in the main window of an application
even though it is obscured by a dialog.
STATE_SYSTEM_LINKED
Constant
public static const STATE_SYSTEM_LINKED:uint = 0x400000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object is linked.
STATE_SYSTEM_MARQUEED
Constant
public static const STATE_SYSTEM_MARQUEED:uint = 0x2000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object displays
scrolling or moving text or graphics.
STATE_SYSTEM_MIXED
Constant
public static const STATE_SYSTEM_MIXED:uint = 0x20
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the state of a three-state
check box or toolbar button is not determined.
The check box is neither checked nor unchecked
and is therefore in the third or mixed state.
STATE_SYSTEM_MOVEABLE
Constant
public static const STATE_SYSTEM_MOVEABLE:uint = 0x40000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object can be moved.
STATE_SYSTEM_MULTISELECTABLE
Constant
public static const STATE_SYSTEM_MULTISELECTABLE:uint = 0x1000000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
can accept multiple selected items
(that is, SELFLAG_ADDSELECTION for the IAccessible::accSelect
method is valid).
STATE_SYSTEM_NORMAL
Constant
public static const STATE_SYSTEM_NORMAL:uint = 0
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
A constant representing the absence of any MSAA state flags.
STATE_SYSTEM_OFFSCREEN
Constant
public static const STATE_SYSTEM_OFFSCREEN:uint = 0x10000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
has no on-screen representation.
A sound or alert object would have this state,
or a hidden window that will never be made visible.
STATE_SYSTEM_PRESSED
Constant
public static const STATE_SYSTEM_PRESSED:uint = 0x8
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object is pressed.
STATE_SYSTEM_PROTECTED
Constant
public static const STATE_SYSTEM_PROTECTED:uint = 0x20000000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
is a password-protected edit control.
STATE_SYSTEM_READONLY
Constant
public static const STATE_SYSTEM_READONLY:uint = 0x40
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object is read-only.
STATE_SYSTEM_SELECTABLE
Constant
public static const STATE_SYSTEM_SELECTABLE:uint = 0x200000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object can accept selection.
STATE_SYSTEM_SELECTED
Constant
public static const STATE_SYSTEM_SELECTED:uint = 0x2
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object is selected.
STATE_SYSTEM_SELFVOICING
Constant
public static const STATE_SYSTEM_SELFVOICING:uint = 0x80000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object
can use text-to-speech (TTS) to describe itself.
A speech-based accessibility aid should not announce information
when an object with this state has the focus because the object
will automatically announce information about itself.
STATE_SYSTEM_SIZEABLE
Constant
public static const STATE_SYSTEM_SIZEABLE:uint = 0x20000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object can be resized.
STATE_SYSTEM_TRAVERSED
Constant
public static const STATE_SYSTEM_TRAVERSED:uint = 0x800000
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object has been traversed.
STATE_SYSTEM_UNAVAILABLE
Constant
public static const STATE_SYSTEM_UNAVAILABLE:uint = 0x1
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An MSAA state flag indicating that the object is unavailable.
STATE_SYSTEM_VALID
Constant
public static const STATE_SYSTEM_VALID:uint = 0x7FFFFFFF
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
A bitmask representing all valid MSAA state flags.