SimpleTriangleMesh.Builder

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total0 of 369100%0 of 24100%034083022
getVertexIndexMap()38100%4100%030601
addFace(int[])31100%2100%020401
build()31100%2100%020601
addFace(int, int, int)30100%n/a010701
addVertices(Collection)28100%2100%020601
addFaces(Collection)28100%2100%020601
SimpleTriangleMesh.Builder(Precision.DoubleEquivalence)23100%n/a010701
validateVertexIndex(int)21100%4100%030301
useVertex(Vector3D)20100%2100%020501
addToVertexList(Vector3D)18100%n/a010501
addVertex(Vector3D)16100%2100%020401
addToVertexIndexMap(Vector3D, int, Map)16100%2100%020401
addFaceUsingVertices(Vector3D, Vector3D, Vector3D)12100%n/a010401
addFaceAndVertices(Vector3D, Vector3D, Vector3D)12100%n/a010401
validateCanModify()9100%2100%020301
ensureVertexCapacity(int)6100%n/a010201
getVertex(int)6100%n/a010101
ensureFaceCapacity(int)6100%n/a010201
addVertices(Vector3D[])5100%n/a010101
addFaces(int[][])5100%n/a010101
getVertexCount()4100%n/a010101
getFaceCount()4100%n/a010101