# Microsoft Developer Studio Project File - Name="NLSXlat" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=NLSXlat - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "NLSXlat.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "NLSXlat.mak" CFG="NLSXlat - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "NLSXlat - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "NLSXlat - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "NLSXlat - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Release\" # PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Release\Obj" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /G6 /MD /Za /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src" /I "\icu_1_3_1\Include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib IXDom.lib IXUtil.lib IXPar.lib IXSAX.lib icuuc.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release" /libpath:"\icu_1_3_1\Lib\Release" !ELSEIF "$(CFG)" == "NLSXlat - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Debug\" # PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Debug\Obj" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /G6 /MDd /Za /W3 /GX /Zi /Od /I "..\..\..\..\..\src" /I "\icu_1_3_1\Include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FD /GZ /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib IXDom.lib IXUtil.lib IXPar.lib IXSAX.lib icuuc.lib /nologo /version:3.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug" /libpath:"\icu_1_3_1\Lib\Debug" !ENDIF # Begin Target # Name "NLSXlat - Win32 Release" # Name "NLSXlat - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_CppSrc.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_MsgCatalog.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_Win32RC.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_CppSrc.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_ErrHandler.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_Formatter.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_MsgCatalog.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_Types.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\..\Tools\NLS\Xlat\Xlat_Win32RC.hpp # End Source File # End Group # End Target # End Project