# Microsoft Developer Studio Project File - Name="XalanDOM" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=XalanDOM - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "XalanDOM.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "XalanDOM.mak" CFG="XalanDOM - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "XalanDOM - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "XalanDOM - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "XalanDOM - Win32 Release with symbols" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "XalanDOM - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\..\Build\Win32\VC6\Release" # PROP Intermediate_Dir "..\..\..\..\Build\Win32\VC6\Release\XalanDOM" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XALANDOM_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W4 /GR /GX /O2 /Ob2 /I "..\..\..\..\..\..\xml-xerces\c\src" /I "..\..\..\..\src\\" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XALAN_DOM_BUILD_DLL" /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 /nologo /dll /pdb:none /machine:I386 # SUBTRACT LINK32 /debug !ELSEIF "$(CFG)" == "XalanDOM - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\..\..\Build\Win32\VC6\Debug" # PROP Intermediate_Dir "..\..\..\..\Build\Win32\VC6\Debug\XalanDOM" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XALANDOM_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W4 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\..\xml-xerces\c\src" /I "..\..\..\..\src\\" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XALAN_DOM_BUILD_DLL" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 /nologo /dll /debug /machine:I386 /out:"..\..\..\..\Build\Win32\VC6\Debug/XalanDOMD.dll" /pdbtype:sept !ELSEIF "$(CFG)" == "XalanDOM - 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Win32 Release" # Name "XalanDOM - Win32 Debug" # Name "XalanDOM - Win32 Release with symbols" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanAttr.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanCDataSection.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanCharacterData.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanComment.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDocument.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDocumentFragment.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDocumentType.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMException.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMImplementation.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMInit.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMString.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanElement.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanEmptyNamedNodeMap.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanEntity.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanEntityReference.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNamedNodeMap.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNode.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNodeList.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNodeListDummy.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNodeListSurrogate.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNotation.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanProcessingInstruction.cpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanText.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanAttr.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanCDATASection.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanCharacterData.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanComment.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDocument.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDocumentFragment.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDocumentType.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMDefinitions.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMException.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMImplementation.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMInit.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanDOMString.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanElement.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanEmptyNamedNodeMap.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanEntity.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanEntityReference.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNamedNodeMap.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNode.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNodeList.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNodeListDummy.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNodeListSurrogate.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanNotation.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanProcessingInstruction.hpp # End Source File # Begin Source File SOURCE=..\..\..\..\src\XalanDOM\XalanText.hpp # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project