// // TBufferedTransport.cs // // Begin: May 22, 2008 // Authors: // Will Palmeri // using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace Thrift.Transport { public class TBufferedTransport : TTransport { private BufferedStream inputBuffer; private BufferedStream outputBuffer; private int bufSize; private TStreamTransport transport; public TBufferedTransport(TStreamTransport transport) :this(transport, 1024) { } public TBufferedTransport(TStreamTransport transport, int bufSize) { this.bufSize = bufSize; this.transport = transport; InitBuffers(); } private void InitBuffers() { if (transport.InputStream != null) { inputBuffer = new BufferedStream(transport.InputStream, bufSize); } if (transport.OutputStream != null) { outputBuffer = new BufferedStream(transport.OutputStream, bufSize); } } public TTransport UnderlyingTransport { get { return transport; } } public override bool IsOpen { get { return transport.IsOpen; } } public override void Open() { transport.Open(); InitBuffers(); } public override void Close() { if (inputBuffer != null && inputBuffer.CanRead) { inputBuffer.Close(); } if (outputBuffer != null && outputBuffer.CanWrite) { outputBuffer.Close(); } } public override int Read(byte[] buf, int off, int len) { return inputBuffer.Read(buf, off, len); } public override void Write(byte[] buf, int off, int len) { outputBuffer.Write(buf, off, len); } public override void Flush() { outputBuffer.Flush(); } } }