/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ using System.IO; namespace Thrift.Transport { public class TFramedTransport : TTransport { protected TTransport transport = null; protected MemoryStream writeBuffer = new MemoryStream(1024); protected MemoryStream readBuffer = null; public class Factory : TTransportFactory { public override TTransport GetTransport(TTransport trans) { return new TFramedTransport(trans); } } public TFramedTransport(TTransport transport) { this.transport = transport; } public override void Open() { transport.Open(); } public override bool IsOpen { get { return transport.IsOpen; } } public override void Close() { transport.Close(); } public override int Read(byte[] buf, int off, int len) { if (readBuffer != null) { int got = readBuffer.Read(buf, off, len); if (got > 0) { return got; } } // Read another frame of data ReadFrame(); return readBuffer.Read(buf, off, len); } private void ReadFrame() { byte[] i32rd = new byte[4]; transport.ReadAll(i32rd, 0, 4); int size = ((i32rd[0] & 0xff) << 24) | ((i32rd[1] & 0xff) << 16) | ((i32rd[2] & 0xff) << 8) | ((i32rd[3] & 0xff)); byte[] buff = new byte[size]; transport.ReadAll(buff, 0, size); readBuffer = new MemoryStream(buff); } public override void Write(byte[] buf, int off, int len) { writeBuffer.Write(buf, off, len); } public override void Flush() { byte[] buf = writeBuffer.GetBuffer(); int len = (int)writeBuffer.Length; writeBuffer = new MemoryStream(writeBuffer.Capacity); byte[] i32out = new byte[4]; i32out[0] = (byte)(0xff & (len >> 24)); i32out[1] = (byte)(0xff & (len >> 16)); i32out[2] = (byte)(0xff & (len >> 8)); i32out[3] = (byte)(0xff & (len)); transport.Write(i32out, 0, 4); transport.Write(buf, 0, len); transport.Flush(); } } }