/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ using System; using System.Threading; using log4net; using NUnit.Framework; using Apache.Qpid.Messaging; using Apache.Qpid.Client.Qms; using Apache.Qpid.Client; using Apache.Qpid.Integration.Tests.testcases; namespace Apache.Qpid.Integration.Tests.interactive { /// /// SendReceiveTest provides a quick interactive send-receive test, where the user is prompted to trigger each send or receive. /// ///

///
CRC Card
Responsibilities Collaborations ///
Run an interactive send-receive loop prompting user to trigger each event. ///
///

[TestFixture, Category("Interactive")] public class SendReceiveTest : BaseMessagingTestFixture { /// Used for debugging purposes. private static ILog log = LogManager.GetLogger(typeof(SendReceiveTest)); /// Defines the name of the test topic to use with the tests. public const string TEST_ROUTING_KEY = "quicktestkey"; /// The number of consumers to test. private const int CONSUMER_COUNT = 5; /// The number of test messages to send. private const int MESSAGE_COUNT = 10; /// Monitor used to signal succesfull receipt of all test messages. AutoResetEvent _finishedEvent; /// Used to count test messages received so far. private int _messageReceivedCount; /// Used to hold the expected number of messages to receive. private int expectedMessageCount; /// Flag used to indicate that all messages really were received, and that the test did not just time out. private bool allReceived; /// Creates one producing end-point and many consuming end-points connected on a topic. [SetUp] public override void Init() { base.Init(); // Reset all test counts and flags. _messageReceivedCount = 0; allReceived = false; _finishedEvent = new AutoResetEvent(false); } /// Cleans up all test end-points. [TearDown] public override void Shutdown() { try { // Close all end points for producer and consumers. // Producer is on 0, and consumers on 1 .. n, so loop is from 0 to n inclusive. for (int i = 0; i <= CONSUMER_COUNT; i++) { CloseEndPoint(i); } } finally { base.Shutdown(); } } /// Check that all consumers on a topic each receive all message on it. [Test] public void AllConsumerReceiveAllMessagesOnTopic() { // Create end-points for all the consumers in the test. for (int i = 1; i <= CONSUMER_COUNT; i++) { SetUpEndPoint(i, false, true, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.TOPIC, true, false, null); testConsumer[i].OnMessage += new MessageReceivedDelegate(OnMessage); } // Create an end-point to publish to the test topic. SetUpEndPoint(0, true, false, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.TOPIC, true, false, null); expectedMessageCount = (MESSAGE_COUNT * CONSUMER_COUNT); PromptAndWait("Press to send..."); for (int i = 0; i < MESSAGE_COUNT; i++) { testProducer[0].Send(testChannel[0].CreateTextMessage("A")); } _finishedEvent.WaitOne(new TimeSpan(0, 0, 0, 10), false); PromptAndWait("Press to complete test..."); // Check that all messages really were received. Assert.IsTrue(allReceived, "All messages were not received, only got " + _messageReceivedCount + " but wanted " + expectedMessageCount); } /// Check that consumers on the same queue receive each message once accross all consumers. //[Test] public void AllConsumerReceiveAllMessagesOnDirect() { // Create end-points for all the consumers in the test. for (int i = 1; i <= CONSUMER_COUNT; i++) { SetUpEndPoint(i, false, true, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.DIRECT, true, false, null); testConsumer[i].OnMessage += new MessageReceivedDelegate(OnMessage); } // Create an end-point to publish to the test topic. SetUpEndPoint(0, true, false, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.DIRECT, true, false, null); expectedMessageCount = MESSAGE_COUNT; for (int i = 0; i < MESSAGE_COUNT; i++) { testProducer[0].Send(testChannel[0].CreateTextMessage("A")); } _finishedEvent.WaitOne(new TimeSpan(0, 0, 0, 10), false); // Check that all messages really were received. Assert.IsTrue(allReceived, "All messages were not received, only got: " + _messageReceivedCount + " but wanted " + expectedMessageCount); } /// Atomically increments the message count on every message, and signals once all messages in the test are received. public void OnMessage(IMessage m) { int newCount = Interlocked.Increment(ref _messageReceivedCount); if (newCount >= expectedMessageCount) { allReceived = true; _finishedEvent.Set(); } } /// Prompts the user on stdout and waits for a reply on stdin, using the specified prompt message. /// /// The message to prompt the user with. private void PromptAndWait(string message) { Console.WriteLine("\n" + message); Console.ReadLine(); } } }