/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ using System; namespace Apache.Qpid.Buffer { internal sealed class SimpleByteBuffer : ByteBuffer { private byte[] _buffer; public override int Capacity { get { return _buffer.Length; } } public override byte[] Array { get { return _buffer; } } /// /// Initialize a new instance with the desired size /// /// Initial Length of the array internal SimpleByteBuffer(int desiredSize) { _buffer = new byte[desiredSize]; Position = 0; Limit = Capacity; } /// /// Initialize a new instance with the data from /// an underlying array /// /// Initial data /// The original array is copied during construction and is not modified internal SimpleByteBuffer(byte[] buffer) { _buffer = (byte[])buffer.Clone(); // position at end Position = Limit = Capacity; } protected override void DoWrite(int position, byte value) { // available space is already handled by base class _buffer[position] = value; } protected override void DoWrite(int position, byte[] src, int offset, int length) { // available space is already handled by base class for ( int i = 0; i < length; i++ ) { _buffer[position+i] = src[offset+i]; } } protected override byte DoReadByte(int position) { return _buffer[position]; } protected override void DoReadBytes(int position, byte[] dest, int offset, int length) { System.Array.Copy(_buffer, position, dest, offset, length); } protected override void DoCompact() { if ( Remaining > 0 ) { if ( Position > 0 ) { System.Array.Copy(_buffer, Position, _buffer, 0, Remaining); } Position = Remaining; } else { Position = 0; } Limit = Capacity; } protected override void DoResize(int newSize) { if ( newSize < Capacity ) throw new NotSupportedException("Cannot resize a buffer to make it smaller"); int newCapacity = 1; while ( newCapacity < newSize ) { newCapacity <<= 1; } byte[] newBuffer = new byte[newCapacity]; System.Array.Copy(_buffer, newBuffer, _buffer.Length); _buffer = newBuffer; } } // class SimpleByteBuffer }