# IBM Confidential # PII file: svx/source/engine3d.po # © Copyright IBM Corporation. All Right Reserved # NLS_ENCODING=UTF-8 ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_MATERIAL||||||||Material|| msgid "Material" msgstr "材料" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_FOCAL|||||||||||| msgid "Focal length" msgstr "照相机焦距" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_BACKSCALE|||||||||| msgid "~Scaled depth" msgstr "深度拉伸(~S)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_PARALLEL_Y|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TWO_SIDED_LIGHTING||||||||Double-Sided Illumination|| msgid "Double-Sided Illumination" msgstr "双面照明" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_FILTER||||||||Filtering On/Off|| msgid "Filtering On/Off" msgstr "显示/隐藏过滤" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_COLOR||||||||Colors Dialog|| msgid "Colors Dialog" msgstr "颜色对话框" ##: svx||source\engine3d\float3d.src||metricfield||RID_SVXFLOAT_3D||MTR_END_ANGLE|||||||||| msgid " degree(s)" msgstr " 度" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_CREATE_LATHE|||||||||||| msgid "Create 3D rotation object" msgstr "创建 3D 旋转体" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_6||||||||Light Source 6|| msgid "Light Source 6" msgstr "光源 6" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_EXTRUDE|||||||||||| msgid "Create extrusion object" msgstr "创建立体化对象" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_CIRCLE_Y||||||||Circular|| msgid "Circular" msgstr "环形" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_SHADEMODE||1|||||||||| msgid "Flat" msgstr "平面" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_CAMPOS|||||||||||| msgid "Camera position" msgstr "照相机位置" ##: svx||source\engine3d\float3d.src||metricfield||RID_SVXFLOAT_3D||MTR_SLANT|||||||||| msgid " degree(s)" msgstr " 度" ##: svx||source\engine3d\float3d.src||string||RID_SVXFLOAT3D_FIX_G|||||||||||| msgid "G:" msgstr "G:" ##: svx||source\engine3d\float3d.src||string||RID_SVXFLOAT3D_FAVORITE|||||||||||| msgid "Favorite" msgstr "收藏夹" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_EXCHANGE_PASTE|||||||||||| msgid "Insert object(s)" msgstr "插入对象" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_SHADOW_3D||||||||3D Shadowing On/Off|| msgid "3D Shadowing On/Off" msgstr "显示/隐藏 3 维阴影" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_SHADOW|||||||||| msgid "Shadow" msgstr "阴影" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_LUMINANCE||||||||Black & White|| msgid "Black & White" msgstr "黑白" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_MAT_FAVORITES||5|||||||||| msgid "Plastic" msgstr "塑料" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_OBJECT_Y|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_SPHERE||||||||Spherical|| msgid "Spherical" msgstr "球状" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_GEO|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_VERTICAL|||||||||| msgid "~Vertical" msgstr "垂直(~V)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_OBJECT_Y||||||||Object-Specific|| msgid "Object-Specific" msgstr "特定于对象" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_BLEND|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT||||||||Illumination|| msgid "Illumination" msgstr "照明" ##: svx||source\engine3d\float3d.src||string||RID_SVXFLOAT3D_FIX_Y|||||||||||| msgid "Y" msgstr "Y" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_MAT_FAVORITES||4|||||||||| msgid "Chrome" msgstr "铬" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_CIRCLE_X|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_TEX_PROJECTION_X|||||||||| msgid "~Projection X" msgstr "X 轴投影(~P)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_SHADOW_3D|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_SPHERE|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_CIRCLE_Y|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_BLEND||||||||Texture, Shadow and Color|| msgid "Texture, Shadow and Color" msgstr "纹理、阴影和颜色" ##: svx||source\engine3d\float3d.src||string||RID_SVXFLOAT3D_FIX_B|||||||||||| msgid "B:" msgstr "B:" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_2|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_3||||||||Light Source 3|| msgid "Light Source 3" msgstr "光源 3" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_UPDATE|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_TEX_KIND|||||||||| msgid "~Type" msgstr "类型(~T)" ##: svx||source\engine3d\float3d.src||string||RID_SVXFLOAT3D_FIX_R|||||||||||| msgid "R:" msgstr "R:" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_PARALLEL_Y||||||||Parallel|| msgid "Parallel" msgstr "平行" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_MODULATE||||||||Texture and Shading|| msgid "Texture and Shading" msgstr "纹理和阴影" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_AMBIENT_COLOR|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_REPLACE|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_ASSIGN||||||||Assign|| msgid "Assign" msgstr "分配" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_REPRESENTATION|||||||||| msgid "Shading" msgstr "阴影" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_BREAK_LATHE|||||||||||| msgid "Split 3D object" msgstr "拆分 3D 对象" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_CAMERA|||||||||| msgid "Camera" msgstr "照相机" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_5|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_SPECULAR_COLOR||||||||Colors Dialog|| msgid "Colors Dialog" msgstr "颜色对话框" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_SEGMENTS|||||||||||| msgid "Number of segments" msgstr "分段数目" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_GEO||||||||Geometry|| msgid "Geometry" msgstr "几何图形" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TWO_SIDED_LIGHTING|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_2||||||||Light Source 2|| msgid "Light Source 2" msgstr "光源 2" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_7|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_END_ANGLE|||||||||| msgid "~Rotation angle" msgstr "旋转角度(~R)" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_MAT_EMISSION|||||||||| msgid "~Illumination color" msgstr "照明色(~I)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_OBJECT_X||||||||Object-Specific|| msgid "Object-Specific" msgstr "特定于对象" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_OBJ|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_PERCENT_DIAGONAL|||||||||| msgid "R~ounded edges" msgstr "圆角(~O)" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_SHADEMODE|||||||||| msgid "~Mode" msgstr "方式(~M)" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_FOCAL_LENGTH|||||||||| msgid "~Focal length" msgstr "焦距(~F)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_LUMINANCE|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_LIGHT|||||||||| msgid "Illumination" msgstr "照明" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_7||||||||Light Source 7|| msgid "Light Source 7" msgstr "光源 7" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_MAT_FAVORITES||1|||||||||| msgid "User-defined" msgstr "用户定义" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_MAT_COLOR|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEXTURE||||||||Textures|| msgid "Textures" msgstr "纹理" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_DOUBLE_SIDED|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_8||||||||Light Source 8|| msgid "Light Source 8" msgstr "光源 8" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEXTURE|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_TEXTURE|||||||||| msgid "Textures" msgstr "纹理" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_SHADEMODE||2|||||||||| msgid "Phong" msgstr "方氏(Phong)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_OBJECT_X|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_MAT_SPECULAR|||||||||| msgid "~Color" msgstr "颜色(~C)" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_MATERIAL|||||||||| msgid "Material" msgstr "材料" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_MAT_FAVORITES|||||||||| msgid "~Favorites" msgstr "收藏夹(~F)" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_SEGMENTS|||||||||| msgid "Segments" msgstr "分段" ##: svx||source\engine3d\float3d.src||string||RID_SVXFLOAT3D_FIX_Z|||||||||||| msgid "Z" msgstr "Z" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_1|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_NORMALS|||||||||| msgid "Normals" msgstr "法线" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_CIRCLE_X||||||||Circular|| msgid "Circular" msgstr "环形" ##: svx||source\engine3d\float3d.src||string||RID_SVXFLOAT3D_FIX_X|||||||||||| msgid "X" msgstr "X" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_COLOR||||||||Color|| msgid "Color" msgstr "颜色" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_LATHE|||||||||||| msgid "Create rotation object" msgstr "创建旋转体" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_1||||||||Light Source 1|| msgid "Light Source 1" msgstr "光源 1" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_PERSPECTIVE|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_INVERT||||||||Invert Normals|| msgid "Invert Normals" msgstr "反转法线" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_COLOR|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_REPLACE||||||||Only Texture|| msgid "Only Texture" msgstr "仅显示纹理" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_8|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_TEX_MODE|||||||||| msgid "~Mode" msgstr "方式(~M)" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_TEX_PROJECTION_Y|||||||||| msgid "P~rojection Y" msgstr "Y 轴投影(~R)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LATHE_OBJ||||||||Convert to Lathe Object|| msgid "Convert to Lathe Object" msgstr "转换为旋转对象" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_FLAT|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_MAT_FAVORITES||6|||||||||| msgid "Wood" msgstr "木头" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_INVERT|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_SLANT|||||||||| msgid "S~urface angle" msgstr "表面角度(~U)" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_GEOMETRIE|||||||||| msgid "Geometry" msgstr "几何图形" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_MATERIAL|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_PARALLEL_X|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_ATTRIBUTES|||||||||||| msgid "3D Attributes" msgstr "3D 属性" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_3|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_MODULATE|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_TEX_FILTER|||||||||| msgid "~Filtering" msgstr "过滤(~F)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_ASSIGN|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_DEEPTH|||||||||||| msgid "Object depth" msgstr "对象深度" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_EMISSION_COLOR||||||||Colors Dialog|| msgid "Colors Dialog" msgstr "颜色对话框" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_HORIZONTAL|||||||||| msgid "~Horizontal" msgstr "水平(~H)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_DOUBLE_SIDED||||||||Double-Sided|| msgid "Double-Sided" msgstr "双面" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_AMBIENTLIGHT|||||||||| msgid "~Ambient light" msgstr "散射光(~A)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_FLAT||||||||Flat|| msgid "Flat" msgstr "平面" ##: svx||source\engine3d\float3d.src||string||STR_COLOR_LIGHT_PRE|||||||||||| msgid "Color Light Preview" msgstr "颜色光照预览" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_MAT_FAVORITES||3|||||||||| msgid "Gold" msgstr "金" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_NORMALS_OBJ||||||||Object-Specific|| msgid "Object-Specific" msgstr "特定于对象" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_DISTANCE|||||||||| msgid "~Distance" msgstr "间距(~D)" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_DEPTH|||||||||| msgid "~Depth" msgstr "深度(~D)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_SPECULAR_COLOR|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_CHANGE_TO_3D||||||||Convert to 3D|| msgid "Convert to 3D" msgstr "转换为 3 维" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_FILTER|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||dockingwindow||RID_SVXFLOAT_3D||||SID_3D_WIN|||||||| msgid "3D Effects" msgstr "3 维效果" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_4|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_5||||||||Light Source 5|| msgid "Light Source 5" msgstr "光源 5" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_AMBIENT_COLOR||||||||Colors Dialog|| msgid "Colors Dialog" msgstr "颜色对话框" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_SHADEMODE||3|||||||||| msgid "Gouraud" msgstr "高氏(Gouraud)" ##: svx||source\engine3d\float3d.src||fixedline||RID_SVXFLOAT_3D||FL_MAT_SPECULAR|||||||||| msgid "Specular" msgstr "反射" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_PERSPECTIVE||||||||Perspective On/Off|| msgid "Perspective On/Off" msgstr "显示/隐藏透视" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_4||||||||Light Source 4|| msgid "Light Source 4" msgstr "光源 4" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LATHE_OBJ|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_LIGHTSOURCE|||||||||| msgid "~Light source" msgstr "光源(~L)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_EMISSION_COLOR|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||stringlist||RID_SVXFLOAT_3D.LB_MAT_FAVORITES||2|||||||||| msgid "Metal" msgstr "金属" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_UPDATE||||||||Update|| msgid "Update" msgstr "更新" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_CHANGE_TO_3D|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_LIGHT_6|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_COLOR|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_MAT_SPECULAR_INTENSITY|||||||||| msgid "I~ntensity" msgstr "强度(~N)" ##: svx||source\engine3d\float3d.src||fixedtext||RID_SVXFLOAT_3D||FT_MAT_COLOR|||||||||| msgid "~Object color" msgstr "对象颜色(~O)" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_REPRESENTATION||||||||Shading|| msgid "Shading" msgstr "阴影" ##: svx||source\engine3d\string3d.src||string||RID_SVX_3D_UNDO_ROTATE|||||||||||| msgid "Rotate 3D object" msgstr "旋转 3D 对象" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_TEX_PARALLEL_X||||||||Parallel|| msgid "Parallel" msgstr "平行" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_REPRESENTATION|||||||||| msgid "-" msgstr "-" ##: svx||source\engine3d\float3d.src||imagebutton||RID_SVXFLOAT_3D||BTN_MAT_COLOR||||||||Colors Dialog|| msgid "Colors Dialog" msgstr "颜色对话框"