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oslAddrFamily | Family = osl_Socket_FamilyInet, |
oslProtocol | Protocol = osl_Socket_ProtocolIp, |
oslSocketType | Type = osl_Socket_TypeStream ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
sal_Int32 | MaxPendingConnections = - 1 ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Prepare a socket for the accept-call. The socket must have been bound before to the local address.
MaxPendingConnections | The maximum number of pending connections (waiting to be accepted) on this socket. If you use -1, a system default value is used. |
True if call was successful.
StreamSocket & | Connection ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Accepts incoming connections on the socket. You must precede this call with bind() and listen().
Connection | receives the incoming connection. |
result_ok: if a connection has been accepted, result_timeout: if m_RecvTimeout milliseconds passed without connect, result_error: on errors.
StreamSocket & | Connection, |
SocketAddr & | PeerAddr ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Accepts incoming connections on the socket. You must precede this call with bind() and listen().
PeerAddr | receives the address of the connecting entity (your communication partner). |
Connection | receives the incoming connection. |
True if a connection has been accepted, False on errors.
Copyright 2002 Sun Microsystems, Inc., 901 San Antonio Road, Palo Alto, CA 94303 USA.