Constants |
PERCEPTUAL |
Also known as the image intent, this rendering intent
aims to preserve the visual relationship between
colors in a way that is perceived as natural to the
human eye, although the color values themselves may
change. This intent is most suitable for photographic
images.
|
SATURATION |
The rendering intent for business graphics that
maintains vivid color at the expense of accurate
color. It scales the source gamut to the destination
gamut but preserves relative saturation instead of
hue, so when scaling to a smaller gamut, hues may
shift. This rendering intent is primarily designed for
business graphics, where bright saturated colors are
more important than the exact relationship between
colors (such as in a photographic image).
|
RELATIVE_COLORIMETRIC |
The rendering intent almost identical to Absolute
Colorimetric except for the following difference:
Relative Colorimetric compares the white point
(extreme highlight) of the source color space to that
of the destination color space and shifts all colors
accordingly.
|
ABSOLUTE_COLORIMETRIC |
The rendering intent that leaves colors that fall
inside the destination gamut unchanged. Out of gamut
colors are clipped. No scaling of colors to
destination white point is performed. This intent aims
to maintain color accuracy at the expense of
preserving relationships between colors, and is useful
for seeing how output will look on a non-neutral
substrate.
|
Constants' Details |
PERCEPTUAL
const byte PERCEPTUAL =0;
- Description
- Also known as the image intent, this rendering intent
aims to preserve the visual relationship between
colors in a way that is perceived as natural to the
human eye, although the color values themselves may
change. This intent is most suitable for photographic
images.
|
|
SATURATION
const byte SATURATION =1;
- Description
- The rendering intent for business graphics that
maintains vivid color at the expense of accurate
color. It scales the source gamut to the destination
gamut but preserves relative saturation instead of
hue, so when scaling to a smaller gamut, hues may
shift. This rendering intent is primarily designed for
business graphics, where bright saturated colors are
more important than the exact relationship between
colors (such as in a photographic image).
|
|
RELATIVE_COLORIMETRIC
const byte RELATIVE_COLORIMETRIC =2;
- Description
- The rendering intent almost identical to Absolute
Colorimetric except for the following difference:
Relative Colorimetric compares the white point
(extreme highlight) of the source color space to that
of the destination color space and shifts all colors
accordingly.
|
|
ABSOLUTE_COLORIMETRIC
const byte ABSOLUTE_COLORIMETRIC =3;
- Description
- The rendering intent that leaves colors that fall
inside the destination gamut unchanged. Out of gamut
colors are clipped. No scaling of colors to
destination white point is performed. This intent aims
to maintain color accuracy at the expense of
preserving relationships between colors, and is useful
for seeing how output will look on a non-neutral
substrate.
|
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Copyright © 2003 Sun Microsystems, Inc.