/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_rendering_AnimationAttributes_idl__ #define __com_sun_star_rendering_AnimationAttributes_idl__ #ifndef __com_sun_star_geometry_RealSize2D_idl__ #include #endif module com { module sun { module star { module rendering { /** This structure contains attributes needed to run an animation. @since OOo 2.0 */ published struct AnimationAttributes { /// Preferred duration of the animation sequence in seconds. double Duration; //------------------------------------------------------------------------- /** Repeat mode of the animation sequence.

This value determines how the [0,1] parameter space of the animation should be sweeped through. Permissible values are given in AnimationRepeat.

@see AnimationRepeat. */ byte RepeatMode; //------------------------------------------------------------------------- /** Size of the untrasnformed animation sequence.

This value specifies the size of the animation when rendered with the identity view transform. This permits e.g. XSprite implementations to cache rendered animation content in finite-sized bitmaps.

*/ ::com::sun::star::geometry::RealSize2D UntransformedSize; }; }; }; }; }; #endif