/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_drawing_TextureKind2_idl__ #define __com_sun_star_drawing_TextureKind2_idl__ //============================================================================= module com { module sun { module star { module drawing { //============================================================================= /** These enumeration values specify how the texture is applied. */ published enum TextureKind2 { //------------------------------------------------------------------------- /** With TextureKind LUMINANCE, the texture and the lighting information are mixed to produce the image, so a lit, textured object is achieved. */ LUMINANCE, /** With TextureKind INTENSITY, each texture pixel is used as an intensity value. */ INTENSITY, //------------------------------------------------------------------------- /** With this mode, the lighting is ignored and only the texture color information is used. */ COLOR }; //============================================================================= }; }; }; }; #endif