/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_awt_PaintEvent_idl__ #define __com_sun_star_awt_PaintEvent_idl__ #ifndef __com_sun_star_lang_EventObject_idl__ #include #endif #ifndef __com_sun_star_awt_Rectangle_idl__ #include #endif //============================================================================= module com { module sun { module star { module awt { //============================================================================= /** specifies the paint event for a component.

This event is a special type which is used to ensure that paint/update method calls are serialized along with the other events delivered from the event queue.

@see WindowEvent */ published struct PaintEvent: com::sun::star::lang::EventObject { //------------------------------------------------------------------------- /** contains the rectangle area which needs to be repainted. */ com::sun::star::awt::Rectangle UpdateRect; //------------------------------------------------------------------------- /** contains the number of paint events that follows this event if it is a multiple PaintEvent. You can collect the PaintEvent until Count is zero. */ short Count; }; //============================================================================= }; }; }; }; #endif