/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_animations_XAnimateMotion_idl__ #define __com_sun_star_animations_XAnimateMotion_idl__ #ifndef __com_sun_star_animations_XAnimate_idl__ #include #endif //============================================================================= module com { module sun { module star { module animations { //============================================================================= /** Interface for animation by defining motion on a path. @see http://www.w3.org/TR/smil20/animation.html#edef-animateMotion */ interface XAnimateMotion : XAnimate { /** Specifies an optional path.
If a path is used, the From, To and By members are ignored. The value type of the path depends on the used rendering system. Possible types maybe a svg:d path encoded in a string. */ [attribute] any Path; /** Specifies the origin of motion for the animation. The values and semantics of this attribute are dependent upon the used animation engine. */ [attribute] any Origin; }; //============================================================================= }; }; }; }; #endif