/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_animations_AnimationNodeType_idl__ #define __com_sun_star_animations_AnimationNodeType_idl__ //============================================================================= module com { module sun { module star { module animations { //============================================================================= /** This constants defines a type for an animation node.
It can be used to quickly identify semantic blocks inside an animation hierachy. @see AnimationNode */ constants AnimationNodeType { /** Defines a custom time node. */ const short CUSTOM = 0; /** Defines a parallel time container. */ const short PAR = 1; /** Defines a sequence time container. */ const short SEQ = 2; /** Defines an iterate time container. */ const short ITERATE = 3; /** Defines a generic attribute animation. */ const short ANIMATE = 4; /** Defines a simple mean of just setting the value of an attribute for a specified duration. */ const short SET = 5; /** Defines a move animation along a path. */ const short ANIMATEMOTION = 6; /** Defines an animation of a color attribute. */ const short ANIMATECOLOR = 7; /** Defines an animation of a transformation attribute. */ const short ANIMATETRANSFORM = 8; /** Defines an animation of a filter behavior. */ const short TRANSITIONFILTER = 9; /** Defines an audio effect. */ const short AUDIO = 10; /** Defines a command effect. */ const short COMMAND = 11; }; //============================================================================= }; }; }; }; #endif