Title: 2.1.2 - Client Architecture NavPrev: ch2.1.1-server-architecture.html NavPrevText: 2.1.1 - Server Architecture NavUp: ch2.1-application-architecture.html NavUpText: 2.1 - Application Architecture NavNext: ch2.1-application-architecture.html NavNextText: 2.1 - Application Architecture Notice: Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at . http://www.apache.org/licenses/LICENSE-2.0 . Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. # 2.1.2 - Client Architecture We had a brief look at MINA based Server Architecture, lets see how Client looks like. Clients need to connect to a Server, send message and process the responses. ![](../../../staticresources/images/mina/clientdiagram.png) * Client first creates an IOConnector (MINA Construct for connecting to Socket), initiates a bind with Server * Upon Connection creation, a Session is created and is associated with Connection * Application/Client writes to the Session, resulting in data being sent to Server, after traversing the Filter Chain * All the responses/messages received from Server are traverses the Filter Chain and lands at IOHandler, for processing