/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace Lucene.Net.Util
{
/// Simple lockless and memory barrier free String intern cache that is guaranteed
/// to return the same String instance as String.intern() does.
///
public class SimpleStringInterner:StringInterner
{
internal /*private*/ class Entry
{
internal /*private*/ System.String str;
internal /*private*/ int hash;
internal /*private*/ Entry next;
internal Entry(System.String str, int hash, Entry next)
{
this.str = str;
this.hash = hash;
this.next = next;
}
}
private Entry[] cache;
private int maxChainLength;
/// Size of the hash table, should be a power of two.
///
/// Maximum length of each bucket, after which the oldest item inserted is dropped.
///
public SimpleStringInterner(int tableSize, int maxChainLength)
{
cache = new Entry[System.Math.Max(1, BitUtil.NextHighestPowerOfTwo(tableSize))];
this.maxChainLength = System.Math.Max(2, maxChainLength);
}
// @Override
public override System.String Intern(System.String s)
{
int h = s.GetHashCode();
// In the future, it may be worth augmenting the string hash
// if the lower bits need better distribution.
int slot = h & (cache.Length - 1);
Entry first = this.cache[slot];
Entry nextToLast = null;
int chainLength = 0;
for (Entry e = first; e != null; e = e.next)
{
if (e.hash == h && ((System.Object) e.str == (System.Object) s || String.CompareOrdinal(e.str, s) == 0))
{
// if (e.str == s || (e.hash == h && e.str.compareTo(s)==0)) {
return e.str;
}
chainLength++;
if (e.next != null)
{
nextToLast = e;
}
}
// insertion-order cache: add new entry at head
s = String.Intern(s);
this.cache[slot] = new Entry(s, h, first);
if (chainLength >= maxChainLength)
{
// prune last entry
nextToLast.next = null;
}
return s;
}
}
}