/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace Lucene.Net.Store
{
/// Simple standalone tool that forever acquires & releases a
/// lock using a specific LockFactory. Run without any args
/// to see usage.
///
///
///
///
///
///
public class LockStressTest
{
[STAThread]
public static void Main(System.String[] args)
{
if (args.Length != 6)
{
System.Console.Out.WriteLine("\nUsage: java Lucene.Net.Store.LockStressTest myID verifierHostOrIP verifierPort lockFactoryClassName lockDirName sleepTime\n" + "\n" + " myID = int from 0 .. 255 (should be unique for test process)\n" + " verifierHostOrIP = host name or IP address where LockVerifyServer is running\n" + " verifierPort = port that LockVerifyServer is listening on\n" + " lockFactoryClassName = primary LockFactory class that we will use\n" + " lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + " sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.\n" + "\n");
System.Environment.Exit(1);
}
int myID = System.Int32.Parse(args[0]);
if (myID < 0 || myID > 255)
{
System.Console.Out.WriteLine("myID must be a unique int 0..255");
System.Environment.Exit(1);
}
System.String verifierHost = args[1];
int verifierPort = System.Int32.Parse(args[2]);
System.String lockFactoryClassName = args[3];
System.String lockDirName = args[4];
int sleepTimeMS = System.Int32.Parse(args[5]);
System.Type c;
try
{
c = System.Type.GetType(lockFactoryClassName);
}
catch (System.Exception e)
{
throw new System.IO.IOException("unable to find LockClass " + lockFactoryClassName);
}
LockFactory lockFactory;
try
{
lockFactory = (LockFactory) System.Activator.CreateInstance(c);
}
catch (System.UnauthorizedAccessException e)
{
throw new System.IO.IOException("IllegalAccessException when instantiating LockClass " + lockFactoryClassName);
}
catch (System.InvalidCastException e)
{
throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory");
}
catch (System.Exception e)
{
throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName);
}
System.IO.DirectoryInfo lockDir = new System.IO.DirectoryInfo(lockDirName);
if (lockFactory is NativeFSLockFactory)
{
((NativeFSLockFactory) lockFactory).SetLockDir(lockDir);
}
else if (lockFactory is SimpleFSLockFactory)
{
((SimpleFSLockFactory) lockFactory).SetLockDir(lockDir);
}
lockFactory.SetLockPrefix("test");
LockFactory verifyLF = new VerifyingLockFactory((sbyte) myID, lockFactory, verifierHost, verifierPort);
Lock l = verifyLF.MakeLock("test.lock");
while (true)
{
bool obtained = false;
try
{
obtained = l.Obtain(10);
}
catch (LockObtainFailedException e)
{
System.Console.Out.Write("x");
}
if (obtained)
{
System.Console.Out.Write("l");
l.Release();
}
System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * sleepTimeMS));
}
}
}
}