/** * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Checksum = SupportClass.Checksum; using CRC32 = SupportClass.CRC32; namespace Lucene.Net.Store { /** Writes bytes through to a primary IndexOutput, computing * checksum. Note that you cannot use seek().*/ public class ChecksumIndexOutput : IndexOutput { IndexOutput main; Checksum digest; public ChecksumIndexOutput(IndexOutput main) { this.main = main; digest = new CRC32(); } public override void WriteByte(byte b) { digest.update(b); main.WriteByte(b); } public override void WriteBytes(byte[] b, int offset, int length) { digest.update(b, offset, length); main.WriteBytes(b, offset, length); } public long GetChecksum() { return digest.getValue(); } public override void Flush() { main.Flush(); } public override void Close() { main.Close(); } public override long GetFilePointer() { return main.GetFilePointer(); } public override void Seek(long pos) { throw new System.SystemException("not allowed"); } /** * Starts but does not complete the commit of this file (= * writing of the final checksum at the end). After this * is called must call {@link #finishCommit} and the * {@link #close} to complete the commit. */ public void PrepareCommit() { long checksum = GetChecksum(); // Intentionally write a mismatched checksum. This is // because we want to 1) test, as best we can, that we // are able to write a long to the file, but 2) not // actually "commit" the file yet. This (prepare // commit) is phase 1 of a two-phase commit. long pos = main.GetFilePointer(); main.WriteLong(checksum - 1); main.Flush(); main.Seek(pos); } /** See {@link #prepareCommit} */ public void FinishCommit() { main.WriteLong(GetChecksum()); } public override long Length() { return main.Length(); } } }