LOCK_DIR | Directory specified by Lucene.Net.lockDiror java.io.tmpdirsystem property |
FileModified | Overloaded. Returns the time the named file was last modified. |
GetDirectory | Overloaded. |
GetDisableLocks | Returns whether Lucene's use of lock files is disabled. |
SetDisableLocks | Set whether Lucene's use of lock files is disabled. By default, lock files are enabled. They should only be disabled if the index is on a read-only medium like a CD-ROM. |
FSDirectory Constructor | Initializes a new instance of the FSDirectory class. |
Close | Closes the store to future operations. |
createFile (inherited from Directory) | |
CreateOutput | Creates a new, empty file in the directory with the given name. Returns a stream writing this file. |
DeleteFile | Removes an existing file in the directory. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
FileExists | Returns true iff a file with the given name exists. |
FileLength | Returns the length in bytes of a file in the directory. |
FileModified | Overloaded. Returns the time the named file was last modified. |
GetFile | |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
List | Returns an array of strings, one for each file in the directory. |
MakeLock | Constructs a {@link Lock} with the specified name. Locks are implemented with {@link File#createNewFile()}. |
OpenFile (inherited from Directory) | |
OpenInput | Returns a stream reading an existing file. |
RenameFile | Renames an existing file in the directory. |
ToString | For debug output. |
TouchFile | Set the modified time of an existing file to now. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |