/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ using System; using System.Threading; namespace Lucene.Net.Support { /// /// Support class used to handle threads /// public class ThreadClass : IThreadRunnable { /// /// The instance of System.Threading.Thread /// private System.Threading.Thread threadField; /// /// Initializes a new instance of the ThreadClass class /// public ThreadClass() { threadField = new System.Threading.Thread(new System.Threading.ThreadStart(Run)); } /// /// Initializes a new instance of the Thread class. /// /// The name of the thread public ThreadClass(System.String Name) { threadField = new System.Threading.Thread(new System.Threading.ThreadStart(Run)); this.Name = Name; } /// /// Initializes a new instance of the Thread class. /// /// A ThreadStart delegate that references the methods to be invoked when this thread begins executing public ThreadClass(System.Threading.ThreadStart Start) { threadField = new System.Threading.Thread(Start); } /// /// Initializes a new instance of the Thread class. /// /// A ThreadStart delegate that references the methods to be invoked when this thread begins executing /// The name of the thread public ThreadClass(System.Threading.ThreadStart Start, System.String Name) { threadField = new System.Threading.Thread(Start); this.Name = Name; } /// /// This method has no functionality unless the method is overridden /// public virtual void Run() { } /// /// Causes the operating system to change the state of the current thread instance to ThreadState.Running /// public virtual void Start() { threadField.Start(); } /// /// Interrupts a thread that is in the WaitSleepJoin thread state /// public virtual void Interrupt() { threadField.Interrupt(); } /// /// Gets the current thread instance /// public System.Threading.Thread Instance { get { return threadField; } set { threadField = value; } } /// /// Gets or sets the name of the thread /// public System.String Name { get { return threadField.Name; } set { if (threadField.Name == null) threadField.Name = value; } } public void SetDaemon(bool isDaemon) { threadField.IsBackground = isDaemon; } /// /// Gets or sets a value indicating the scheduling priority of a thread /// public System.Threading.ThreadPriority Priority { get { try { return threadField.Priority; } catch { return ThreadPriority.Normal; } } set { try { threadField.Priority = value; } catch { } } } /// /// Gets a value indicating the execution status of the current thread /// public bool IsAlive { get { return threadField.IsAlive; } } /// /// Gets or sets a value indicating whether or not a thread is a background thread. /// public bool IsBackground { get { return threadField.IsBackground; } set { threadField.IsBackground = value; } } /// /// Blocks the calling thread until a thread terminates /// public void Join() { threadField.Join(); } /// /// Blocks the calling thread until a thread terminates or the specified time elapses /// /// Time of wait in milliseconds public void Join(long MiliSeconds) { threadField.Join(new System.TimeSpan(MiliSeconds * 10000)); } /// /// Blocks the calling thread until a thread terminates or the specified time elapses /// /// Time of wait in milliseconds /// Time of wait in nanoseconds public void Join(long MiliSeconds, int NanoSeconds) { threadField.Join(new System.TimeSpan(MiliSeconds * 10000 + NanoSeconds * 100)); } /// /// Resumes a thread that has been suspended /// public void Resume() { Monitor.PulseAll(threadField); } /// /// Raises a ThreadAbortException in the thread on which it is invoked, /// to begin the process of terminating the thread. Calling this method /// usually terminates the thread /// public void Abort() { threadField.Abort(); } /// /// Raises a ThreadAbortException in the thread on which it is invoked, /// to begin the process of terminating the thread while also providing /// exception information about the thread termination. /// Calling this method usually terminates the thread. /// /// An object that contains application-specific information, such as state, which can be used by the thread being aborted public void Abort(object stateInfo) { threadField.Abort(stateInfo); } /// /// Suspends the thread, if the thread is already suspended it has no effect /// public void Suspend() { Monitor.Wait(threadField); } /// /// Obtain a String that represents the current object /// /// A String that represents the current object public override System.String ToString() { return "Thread[" + Name + "," + Priority.ToString() + "]"; } [ThreadStatic] static ThreadClass This = null; // named as the Java version public static ThreadClass CurrentThread() { return Current(); } public static void Sleep(long ms) { // casting long ms to int ms could lose resolution, however unlikely // that someone would want to sleep for that long... Thread.Sleep((int)ms); } /// /// Gets the currently running thread /// /// The currently running thread public static ThreadClass Current() { if (This == null) { This = new ThreadClass(); This.Instance = Thread.CurrentThread; } return This; } public static bool operator ==(ThreadClass t1, object t2) { if (((object)t1) == null) return t2 == null; return t1.Equals(t2); } public static bool operator !=(ThreadClass t1, object t2) { return !(t1 == t2); } public override bool Equals(object obj) { if (obj == null) return false; if (obj is ThreadClass) return this.threadField.Equals(((ThreadClass)obj).threadField); return false; } public override int GetHashCode() { return this.threadField.GetHashCode(); } } }