/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; namespace Lucene.Net.Store { /// A memory-resident implementation. /// For lucene internal use. /// public class RAMOutputStream:IndexOutput { internal const int BUFFER_SIZE = 1024; private RAMFile file; private byte[] currentBuffer; private int currentBufferIndex; private bool isDisposed; private int bufferPosition; private long bufferStart; private int bufferLength; /// Construct an empty output buffer. public RAMOutputStream():this(new RAMFile()) { } internal RAMOutputStream(RAMFile f) { file = f; // make sure that we switch to the // first needed buffer lazily currentBufferIndex = - 1; currentBuffer = null; } /// Copy the current contents of this buffer to the named output. public virtual void WriteTo(IndexOutput out_Renamed) { Flush(); long end = file.length; long pos = 0; int buffer = 0; while (pos < end) { int length = BUFFER_SIZE; long nextPos = pos + length; if (nextPos > end) { // at the last buffer length = (int) (end - pos); } out_Renamed.WriteBytes(file.GetBuffer(buffer++), length); pos = nextPos; } } /// Resets this to an empty buffer. public virtual void Reset() { currentBuffer = null; currentBufferIndex = -1; bufferPosition = 0; bufferStart = 0; bufferLength = 0; file.Length = 0; } protected override void Dispose(bool disposing) { if (isDisposed) return; if (disposing) { Flush(); } isDisposed = true; } public override void Seek(long pos) { // set the file length in case we seek back // and flush() has not been called yet SetFileLength(); if (pos < bufferStart || pos >= bufferStart + bufferLength) { currentBufferIndex = (int) (pos / BUFFER_SIZE); SwitchCurrentBuffer(); } bufferPosition = (int) (pos % BUFFER_SIZE); } public override long Length { get { return file.length; } } public override void WriteByte(byte b) { if (bufferPosition == bufferLength) { currentBufferIndex++; SwitchCurrentBuffer(); } currentBuffer[bufferPosition++] = b; } public override void WriteBytes(byte[] b, int offset, int len) { System.Diagnostics.Debug.Assert(b != null); while (len > 0) { if (bufferPosition == bufferLength) { currentBufferIndex++; SwitchCurrentBuffer(); } int remainInBuffer = currentBuffer.Length - bufferPosition; int bytesToCopy = len < remainInBuffer?len:remainInBuffer; Array.Copy(b, offset, currentBuffer, bufferPosition, bytesToCopy); offset += bytesToCopy; len -= bytesToCopy; bufferPosition += bytesToCopy; } } private void SwitchCurrentBuffer() { if (currentBufferIndex == file.NumBuffers()) { currentBuffer = file.AddBuffer(BUFFER_SIZE); } else { currentBuffer = file.GetBuffer(currentBufferIndex); } bufferPosition = 0; bufferStart = (long) BUFFER_SIZE * (long) currentBufferIndex; bufferLength = currentBuffer.Length; } private void SetFileLength() { long pointer = bufferStart + bufferPosition; if (pointer > file.length) { file.Length = pointer; } } public override void Flush() { file.LastModified = (DateTime.UtcNow.Ticks / TimeSpan.TicksPerMillisecond); SetFileLength(); } public override long FilePointer { get { return currentBufferIndex < 0 ? 0 : bufferStart + bufferPosition; } } /// Returns byte usage of all buffers. public virtual long SizeInBytes() { return file.NumBuffers() * BUFFER_SIZE; } } }