/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using Lucene.Net.Support; using CRC32 = Lucene.Net.Support.CRC32; namespace Lucene.Net.Store { /// Writes bytes through to a primary IndexOutput, computing /// checksum. Note that you cannot use seek(). /// public class ChecksumIndexOutput:IndexOutput { internal IndexOutput main; internal IChecksum digest; private bool isDisposed; public ChecksumIndexOutput(IndexOutput main) { this.main = main; digest = new CRC32(); } public override void WriteByte(byte b) { digest.Update(b); main.WriteByte(b); } public override void WriteBytes(byte[] b, int offset, int length) { digest.Update(b, offset, length); main.WriteBytes(b, offset, length); } public virtual long Checksum { get { return digest.Value; } } public override void Flush() { main.Flush(); } protected override void Dispose(bool disposing) { if (isDisposed) return; if (disposing) { main.Close(); } isDisposed = true; } public override long FilePointer { get { return main.FilePointer; } } public override void Seek(long pos) { throw new System.SystemException("not allowed"); } /// Starts but does not complete the commit of this file (= /// writing of the final checksum at the end). After this /// is called must call and the /// to complete the commit. /// public virtual void PrepareCommit() { long checksum = Checksum; // Intentionally write a mismatched checksum. This is // because we want to 1) test, as best we can, that we // are able to write a long to the file, but 2) not // actually "commit" the file yet. This (prepare // commit) is phase 1 of a two-phase commit. long pos = main.FilePointer; main.WriteLong(checksum - 1); main.Flush(); main.Seek(pos); } /// See public virtual void FinishCommit() { main.WriteLong(Checksum); } public override long Length { get { return main.Length; } } } }