/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using IndexReader = Lucene.Net.Index.IndexReader; using Term = Lucene.Net.Index.Term; namespace Lucene.Net.Search { /// Subclass of FilteredTermEnum for enumerating all terms that are similiar /// to the specified filter term. /// ///

Term enumerations are always ordered by Term.compareTo(). Each term in /// the enumeration is greater than all that precede it. ///

public sealed class FuzzyTermEnum:FilteredTermEnum { /* Allows us save time required to create a new array * everytime similarity is called. */ private int[] p; private int[] d; private float similarity; private bool endEnum = false; private bool isDisposed; private Term searchTerm = null; private System.String field; private System.String text; private System.String prefix; private float minimumSimilarity; private float scale_factor; /// Creates a FuzzyTermEnum with an empty prefix and a minSimilarity of 0.5f. ///

/// After calling the constructor the enumeration is already pointing to the first /// valid term if such a term exists. /// ///

/// /// /// /// /// IOException /// /// public FuzzyTermEnum(IndexReader reader, Term term):this(reader, term, FuzzyQuery.defaultMinSimilarity, FuzzyQuery.defaultPrefixLength) { } /// Creates a FuzzyTermEnum with an empty prefix. ///

/// After calling the constructor the enumeration is already pointing to the first /// valid term if such a term exists. /// ///

/// /// /// /// /// /// /// IOException /// /// public FuzzyTermEnum(IndexReader reader, Term term, float minSimilarity):this(reader, term, minSimilarity, FuzzyQuery.defaultPrefixLength) { } /// Constructor for enumeration of all terms from specified reader which share a prefix of /// length prefixLength with term and which have a fuzzy similarity > /// minSimilarity. ///

/// After calling the constructor the enumeration is already pointing to the first /// valid term if such a term exists. /// ///

/// Delivers terms. /// /// Pattern term. /// /// Minimum required similarity for terms from the reader. Default value is 0.5f. /// /// Length of required common prefix. Default value is 0. /// /// IOException public FuzzyTermEnum(IndexReader reader, Term term, float minSimilarity, int prefixLength):base() { if (minSimilarity >= 1.0f) throw new System.ArgumentException("minimumSimilarity cannot be greater than or equal to 1"); else if (minSimilarity < 0.0f) throw new System.ArgumentException("minimumSimilarity cannot be less than 0"); if (prefixLength < 0) throw new System.ArgumentException("prefixLength cannot be less than 0"); this.minimumSimilarity = minSimilarity; this.scale_factor = 1.0f / (1.0f - minimumSimilarity); this.searchTerm = term; this.field = searchTerm.Field; //The prefix could be longer than the word. //It's kind of silly though. It means we must match the entire word. int fullSearchTermLength = searchTerm.Text.Length; int realPrefixLength = prefixLength > fullSearchTermLength?fullSearchTermLength:prefixLength; this.text = searchTerm.Text.Substring(realPrefixLength); this.prefix = searchTerm.Text.Substring(0, (realPrefixLength) - (0)); this.p = new int[this.text.Length + 1]; this.d = new int[this.text.Length + 1]; SetEnum(reader.Terms(new Term(searchTerm.Field, prefix))); } /// The termCompare method in FuzzyTermEnum uses Levenshtein distance to /// calculate the distance between the given term and the comparing term. /// protected internal override bool TermCompare(Term term) { if ((System.Object) field == (System.Object) term.Field && term.Text.StartsWith(prefix)) { System.String target = term.Text.Substring(prefix.Length); this.similarity = Similarity(target); return (similarity > minimumSimilarity); } endEnum = true; return false; } public override float Difference() { return ((similarity - minimumSimilarity) * scale_factor); } public override bool EndEnum() { return endEnum; } // // *************************** // Compute Levenshtein distance // **************************** // ///

Similarity returns a number that is 1.0f or less (including negative numbers) /// based on how similar the Term is compared to a target term. It returns /// exactly 0.0f when /// /// editDistance > maximumEditDistance /// Otherwise it returns: /// /// 1 - (editDistance / length) /// where length is the length of the shortest term (text or target) including a /// prefix that are identical and editDistance is the Levenshtein distance for /// the two words.

/// ///

Embedded within this algorithm is a fail-fast Levenshtein distance /// algorithm. The fail-fast algorithm differs from the standard Levenshtein /// distance algorithm in that it is aborted if it is discovered that the /// mimimum distance between the words is greater than some threshold. /// ///

To calculate the maximum distance threshold we use the following formula: /// /// (1 - minimumSimilarity) * length /// where length is the shortest term including any prefix that is not part of the /// similarity comparision. This formula was derived by solving for what maximum value /// of distance returns false for the following statements: /// /// similarity = 1 - ((float)distance / (float) (prefixLength + Math.min(textlen, targetlen))); /// return (similarity > minimumSimilarity); /// where distance is the Levenshtein distance for the two words. ///

///

Levenshtein distance (also known as edit distance) is a measure of similiarity /// between two strings where the distance is measured as the number of character /// deletions, insertions or substitutions required to transform one string to /// the other string. ///

/// the target word or phrase /// /// the similarity, 0.0 or less indicates that it matches less than the required /// threshold and 1.0 indicates that the text and target are identical /// private float Similarity(System.String target) { int m = target.Length; int n = text.Length; if (n == 0) { //we don't have anything to compare. That means if we just add //the letters for m we get the new word return prefix.Length == 0 ? 0.0f : 1.0f - ((float)m / prefix.Length); } if (m == 0) { return prefix.Length == 0 ? 0.0f : 1.0f - ((float)n / prefix.Length); } int maxDistance = CalculateMaxDistance(m); if (maxDistance < System.Math.Abs(m - n)) { //just adding the characters of m to n or vice-versa results in //too many edits //for example "pre" length is 3 and "prefixes" length is 8. We can see that //given this optimal circumstance, the edit distance cannot be less than 5. //which is 8-3 or more precisesly Math.abs(3-8). //if our maximum edit distance is 4, then we can discard this word //without looking at it. return 0.0f; } // init matrix d for (int i = 0; i < n; ++i) { p[i] = i; } // start computing edit distance for (int j = 1; j <= m; ++j) { int bestPossibleEditDistance = m; char t_j = target[j - 1]; d[0] = j; for (int i = 1; i <= n; ++i) { // minimum of cell to the left+1, to the top+1, diagonally left and up +(0|1) if (t_j != text[i - 1]) { d[i] = Math.Min(Math.Min(d[i - 1], p[i]), p[i - 1]) + 1; } else { d[i] = Math.Min(Math.Min(d[i - 1] + 1, p[i] + 1), p[i - 1]); } bestPossibleEditDistance = System.Math.Min(bestPossibleEditDistance, d[i]); } //After calculating row i, the best possible edit distance //can be found by found by finding the smallest value in a given column. //If the bestPossibleEditDistance is greater than the max distance, abort. if (j > maxDistance && bestPossibleEditDistance > maxDistance) { //equal is okay, but not greater //the closest the target can be to the text is just too far away. //this target is leaving the party early. return 0.0f; } // copy current distance counts to 'previous row' distance counts: swap p and d int[] _d = p; p = d; d = _d; } // our last action in the above loop was to switch d and p, so p now // actually has the most recent cost counts // this will return less than 0.0 when the edit distance is // greater than the number of characters in the shorter word. // but this was the formula that was previously used in FuzzyTermEnum, // so it has not been changed (even though minimumSimilarity must be // greater than 0.0) return 1.0f - (p[n] / (float)(prefix.Length + System.Math.Min(n, m))); } /// The max Distance is the maximum Levenshtein distance for the text /// compared to some other value that results in score that is /// better than the minimum similarity. /// /// the length of the "other value" /// /// the maximum levenshtein distance that we care about /// private int CalculateMaxDistance(int m) { return (int) ((1 - minimumSimilarity) * (System.Math.Min(text.Length, m) + prefix.Length)); } protected override void Dispose(bool disposing) { if (isDisposed) return; if (disposing) { p = null; d = null; searchTerm = null; } isDisposed = true; base.Dispose(disposing); //call super.close() and let the garbage collector do its work. } } }