/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace Lucene.Net.Analysis { /// Subclasses of CharFilter can be chained to filter CharStream. /// They can be used as with additional offset /// correction. s will automatically use /// if a CharFilter/CharStream subclass is used. /// /// /// $Id$ /// /// public abstract class CharFilter : CharStream { private long currentPosition = -1; private bool isDisposed; protected internal CharStream input; protected internal CharFilter(CharStream in_Renamed) : base(in_Renamed) { input = in_Renamed; } /// Subclass may want to override to correct the current offset. /// current offset /// corrected offset protected internal virtual int Correct(int currentOff) { return currentOff; } /// Chains the corrected offset through the input /// CharFilter. /// public override int CorrectOffset(int currentOff) { return input.CorrectOffset(Correct(currentOff)); } protected override void Dispose(bool disposing) { if (isDisposed) return; if (disposing) { if (input != null) { input.Close(); } } input = null; isDisposed = true; base.Dispose(disposing); } public override int Read(System.Char[] cbuf, int off, int len) { return input.Read(cbuf, off, len); } public bool MarkSupported() { return input.BaseStream.CanSeek; } public void Mark(int readAheadLimit) { currentPosition = input.BaseStream.Position; input.BaseStream.Position = readAheadLimit; } public void Reset() { input.BaseStream.Position = currentPosition; } } }