/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using FieldInvertState = Lucene.Net.Index.FieldInvertState; namespace Lucene.Net.Search { /// Expert: Default scoring implementation. [Serializable] public class DefaultSimilarity:Similarity { /// Implemented as /// state.getBoost()*lengthNorm(numTerms), where /// numTerms is if /// is false, else it's /// - ///. /// ///

WARNING: This API is new and experimental, and may suddenly /// change.

///

public override float ComputeNorm(System.String field, FieldInvertState state) { int numTerms; if (internalDiscountOverlaps) numTerms = state.Length - state.NumOverlap; else numTerms = state.Length; return (state.Boost * LengthNorm(field, numTerms)); } /// Implemented as 1/sqrt(numTerms). public override float LengthNorm(System.String fieldName, int numTerms) { return (float) (1.0 / System.Math.Sqrt(numTerms)); } /// Implemented as 1/sqrt(sumOfSquaredWeights). public override float QueryNorm(float sumOfSquaredWeights) { return (float) (1.0 / System.Math.Sqrt(sumOfSquaredWeights)); } /// Implemented as sqrt(freq). public override float Tf(float freq) { return (float) System.Math.Sqrt(freq); } /// Implemented as 1 / (distance + 1). public override float SloppyFreq(int distance) { return 1.0f / (distance + 1); } /// Implemented as log(numDocs/(docFreq+1)) + 1. public override float Idf(int docFreq, int numDocs) { return (float) (System.Math.Log(numDocs / (double) (docFreq + 1)) + 1.0); } /// Implemented as overlap / maxOverlap. public override float Coord(int overlap, int maxOverlap) { return overlap / (float) maxOverlap; } /// /// // Default false protected internal bool internalDiscountOverlaps; /// Determines whether overlap tokens (Tokens with /// 0 position increment) are ignored when computing /// norm. By default this is false, meaning overlap /// tokens are counted just like non-overlap tokens. /// ///

WARNING: This API is new and experimental, and may suddenly /// change.

/// ///

/// /// public virtual bool DiscountOverlaps { get { return internalDiscountOverlaps; } set { internalDiscountOverlaps = value; } } } }