/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Collections.Generic; namespace Lucene.Net.Search { /// Expert: Describes the score computation for document and query. [Serializable] public class Explanation { private float value_Renamed; // the value of this node private System.String description; // what it represents private List details; // sub-explanations /// /// Default Constructor /// public Explanation() { } /// /// Class Constructor /// ///The value assigned to this explanation node. ///The description of this explanation node. public Explanation(float value_Renamed, System.String description) { this.value_Renamed = value_Renamed; this.description = description; } /// Indicates whether or not this Explanation models a good match. /// ///

/// By default, an Explanation represents a "match" if the value is positive. ///

///

/// /// public virtual bool IsMatch() { return (0.0f < GetValue()); } /// The value assigned to this explanation node. public virtual float GetValue() { return value_Renamed; } /// Sets the value assigned to this explanation node. public virtual void SetValue(float value_Renamed) { this.value_Renamed = value_Renamed; } /// A description of this explanation node. public virtual System.String GetDescription() { return description; } /// Sets the description of this explanation node. public virtual void SetDescription(System.String description) { this.description = description; } /// A short one line summary which should contain all high level /// information about this Explanation, without the "Details" /// protected internal virtual System.String GetSummary() { return GetValue() + " = " + GetDescription(); } /// The sub-nodes of this explanation node. public virtual Explanation[] GetDetails() { if (details == null) return null; return details.ToArray(); } /// Adds a sub-node to this explanation node. public virtual void AddDetail(Explanation detail) { if (details == null) details = new List(); details.Add(detail); } /// Render an explanation as text. public override System.String ToString() { return ToString(0); } /// /// Render an explanation as text to a detail level. /// /// Depth of detail /// public /*protected internal*/ virtual System.String ToString(int depth) { System.Text.StringBuilder buffer = new System.Text.StringBuilder(); for (int i = 0; i < depth; i++) { buffer.Append(" "); } buffer.Append(GetSummary()); buffer.Append("\n"); Explanation[] details = GetDetails(); if (details != null) { for (int i = 0; i < details.Length; i++) { buffer.Append(details[i].ToString(depth + 1)); } } return buffer.ToString(); } /// Render an explanation as HTML. public virtual System.String ToHtml() { System.Text.StringBuilder buffer = new System.Text.StringBuilder(); buffer.Append("\n"); return buffer.ToString(); } /// Small Utility class used to pass both an idf factor as well as an /// explanation for that factor. /// /// This class will likely be held on a , so be aware /// before storing any large or un-serializable fields. /// /// /// [Serializable] public class IDFExplanation { /// the idf factor /// [NonSerialized] public Func GetIdf; /// This should be calculated lazily if possible. /// /// /// the explanation for the idf factor. /// [NonSerialized] public Func Explain; } } }