/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Collections.Generic; namespace Lucene.Net.Store { [Serializable] public class RAMFile { private const long serialVersionUID = 1L; protected List buffers = new List(); internal long length; internal RAMDirectory directory; internal long sizeInBytes; // This is publicly modifiable via Directory.touchFile(), so direct access not supported private long lastModified = (DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond); // File used as buffer, in no RAMDirectory public /*internal*/ RAMFile() { } public /*internal*/ RAMFile(RAMDirectory directory) { this.directory = directory; } // For non-stream access from thread that might be concurrent with writing public /*internal*/ virtual long GetLength() { lock (this) { return length; } } public /*internal*/ virtual void SetLength(long length) { lock (this) { this.length = length; } } // For non-stream access from thread that might be concurrent with writing internal virtual long GetLastModified() { lock (this) { return lastModified; } } internal virtual void SetLastModified(long lastModified) { lock (this) { this.lastModified = lastModified; } } internal byte[] AddBuffer(int size) { byte[] buffer = NewBuffer(size); lock (this) { buffers.Add(buffer); sizeInBytes += size; } if (directory != null) { lock (directory) //{{DIGY}} what if directory gets null in the mean time? { directory.sizeInBytes += size; } } return buffer; } public /*internal*/ byte[] GetBuffer(int index) { lock (this) { return (byte[]) buffers[index]; } } public /*internal*/ int NumBuffers() { lock (this) { return buffers.Count; } } /// Expert: allocate a new buffer. /// Subclasses can allocate differently. /// /// size of allocated buffer. /// /// allocated buffer. /// public /*internal*/ virtual byte[] NewBuffer(int size) { return new byte[size]; } public /*internal*/ virtual long GetSizeInBytes() { lock (this) { return sizeInBytes; } } public long length_ForNUnit { get { return length; } } public RAMDirectory directory_ForNUnit { get { return directory; } set { directory = value; } } public long sizeInBytes_ForNUnit { get { return sizeInBytes; } } } }