# Microsoft Developer Studio Project File - Name="Win9xConHook" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=Win9xConHook - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Win9xConHook.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Win9xConHook.mak" CFG="Win9xConHook - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Win9xConHook - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "Win9xConHook - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "Win9xConHook - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c # ADD CPP /nologo /MD /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "SHARED_MODULE" /Fd"Release\Win9xConHook" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /incremental:no /base:"0x1c0f0000" # ADD LINK32 kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /incremental:no /base:"0x1c0f0000" /opt:ref # Begin Special Build Tool TargetPath=.\Release\Win9xConHook.dll SOURCE="$(InputPath)" PostBuild_Desc=Embed .manifest PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);2 # End Special Build Tool !ELSEIF "$(CFG)" == "Win9xConHook - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /c # ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "SHARED_MODULE" /Fd"Debug\Win9xConHook" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /incremental:no /debug /base:"0x1c0f0000" # ADD LINK32 kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /incremental:no /debug /base:"0x1c0f0000" # Begin Special Build Tool TargetPath=.\Debug\Win9xConHook.dll SOURCE="$(InputPath)" PostBuild_Desc=Embed .manifest PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);2 # End Special Build Tool !ENDIF # Begin Target # Name "Win9xConHook - Win32 Release" # Name "Win9xConHook - Win32 Debug" # Begin Source File SOURCE=.\Win9xConHook.c # End Source File # Begin Source File SOURCE=.\Win9xConHook.def # End Source File # Begin Source File SOURCE=.\Win9xConHook.h # End Source File # End Target # End Project