/* Define the skin elements that should not be colorized. For panel, border and title backround are skinned, but the content area and title text are not. */ static private const exclusions:Array = ["background", "titleDisplay", "contentGroup"]; /** * @private */ override public function get colorizeExclusions():Array {return exclusions;} /** * @private */ override protected function initializationComplete():void { useChromeColor = true; super.initializationComplete(); } /** * @private */ override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { if (getStyle("borderVisible") == true) { border.visible = true; background.left = background.top = background.right = background.bottom = 1; contents.left = contents.top = contents.right = contents.bottom = 1; } else { border.visible = false; background.left = background.top = background.right = background.bottom = 0; contents.left = contents.top = contents.right = contents.bottom = 0; } dropShadow.visible = getStyle("dropShadowVisible"); var cr:Number = getStyle("cornerRadius"); if (cornerRadius != cr) { cornerRadius = cr; var withControls:Boolean = (currentState == "disabledWithControlBar" || currentState == "normalWithControlBar"); dropShadow.tlRadius = cornerRadius; dropShadow.trRadius = cornerRadius; dropShadow.blRadius = withControls ? cornerRadius : 0; dropShadow.brRadius = withControls ? cornerRadius : 0; setPartCornerRadii(topMaskRect, withControls); setPartCornerRadii(border, withControls); setPartCornerRadii(background, withControls); } if (bottomMaskRect) setPartCornerRadii(bottomMaskRect, withControls); borderStroke.color = getStyle("borderColor"); borderStroke.alpha = getStyle("borderAlpha"); backgroundFill.color = getStyle("backgroundColor"); backgroundFill.alpha = getStyle("backgroundAlpha"); super.updateDisplayList(unscaledWidth, unscaledHeight); } /** * @private */ private function setPartCornerRadii(target:Rect, includeBottom:Boolean):void { target.topLeftRadiusX = cornerRadius; target.topRightRadiusX = cornerRadius; target.bottomLeftRadiusX = includeBottom ? cornerRadius : 0; target.bottomRightRadiusX = includeBottom ? cornerRadius : 0; } private var cornerRadius:Number;