// $Id$ // // Copyright 2007-2008 Cisco Systems Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations // under the License. using System; using System.Net; using System.Net.Sockets; namespace Etch.Util { /// /// Implementation of connection which handles a tcp connection. /// public class TcpConnection : TcpTransport { public TcpConnection(Socket socket, string uri, Resources resources) : this(socket, new URL(uri), resources) { // nothing to do. } public TcpConnection(Socket socket, URL uri, Resources resources) : base(uri, resources) { if (socket == null) { String host = uri.Host; if (host == null) throw new ArgumentNullException("host == null"); int? port = uri.Port; if (port == null) throw new ArgumentNullException("port == null"); if (port <= 0 || port >= 65536) throw new ArgumentOutOfRangeException("port <= 0 || port >= 65536"); this.socket = null; this.host = host; this.port = (int)port; } else { this.socket = socket; this.host = null; this.port = 0; } } private readonly String host; private readonly int port; public override string ToString() { Socket s = socket; if (s != null) return String.Format("TcpConnection(up, {0}, {1})", s.LocalEndPoint, s.RemoteEndPoint); return String.Format("TcpConnection(down, {0}, {1})", host, port); } protected override bool IsServer() { return host == null; } protected override Socket NewSocket() { IPAddress addr; if (host != null) { IPAddress[] addrs = Dns.GetHostAddresses(host); if (addrs == null || addrs.Length == 0) throw new ArgumentException("host is invalid"); addr = addrs[0]; } else { addr = IPAddress.Any; } IPEndPoint ipe = new IPEndPoint(addr, port); Socket socket = new Socket(ipe.AddressFamily, SocketType.Stream, ProtocolType.Tcp); socket.Connect(ipe); return socket; } } }