Title: BlueprintHelloWorldTutorial
# Blueprint tutorial
### Introduction
This tutorial is designed for people who are starting to use the Apache
Aries Blueprint implementation. After you have worked through the tutorial
you will
- be able to run a very simple piece of code in the Aries Blueprint container
- understand bean, service and reference definitions in Blueprint
The tutorial assumes a basic working knowledge of Java development, Eclipse
and some understanding of OSGi.
In order to work through the tutorial you will need to do checkout and
build copy of Aries, the instructions are [here](/development/buildingaries.html)
. This tutorial assumes that you have built Aries and imported the
samples/helloworld projects into Eclipse.
### The API, Server and Client projects
When you have checked out and built the Aries code your workspace will
contain the four projects highlighted in the picture below. This is a
screen shot taken from my Eclipse package explorer:
![hw1](HW1.png)
The project called org.apache.aries.samples.helloworld.blueprint.assembly
contains no Java code and is just used to pull together the minimal OSGi
platform that is needed to run the sample.
Expanding the org.apache.aries.samples.helloworld.blueprint.api project
shows this:
![hh2](HW2.png)
There are two interesting features of this project, the
HelloWorldService.java interface and empty META-INF directory.
HelloWorldService.java is the interface for the Helloworld service. It is
good OSGi practice to keep interfaces and implementation classes in
separate bundles. This allows implementations to be replaced independently
of their interfaces. The META-INF directory is where you would expect to
see a file called MANIFEST.MF. You don't see it because we are using a
Maven plugin (look at the pom.xml) to generate the bundle manifest
automatically.
Expanding the org.apache.aries.samples.helloworld.blueprint.server project
shows
![hw3](HW3.png)
There are again two interesting files. HelloWorldServiceImpl.java is an
implementation of the HelloWorldService interface in the first
blueprint-helloworld-api project. The file config.xml is the Blueprint
configuration for this package.
The org.apache.aries.samples.helloworld.blueprint.client project looks like
this
![hw4](HW4.png)
The client implementation is in HelloWorldClient.java. The file config.xml
contains the Blueprint for the client.
### The Blueprint XML
Blueprint xml files contain all the information that the Blueprint runtime
needs to internally wire a bundle's components. They also contain the
information that the Blueprint runtime needs to register and locate
services in the OSGi service registry. This allows for service-based
interactions between bundles.
This is a view of what the xml in the two config.xml files is describing:
![hw5](BPTutorial5F.png)
The client configuration file has one bean definition which names the Java
class that it requires and gives the name of the method that will be run
when the bean has been initialised. The bean definition also describes a
property, helloWorldService, which points (see the arrow) to the reference
definition. This is telling Blueprint that the bean (helloclient) needs the
container to supply a service matched by the 'helloservice' reference,
which in turns specifies the interface to be implemented by that service.
![hw6](BPTutorial6F.png)
The server configuration file is similar - with one bean definition which
points to the Java class that implements HelloWorldService. The second
element in this file is the service definition. This registers a service
under the HelloWorldService interface, implemented by the 'helloservice'
bean.
![hw7](BPTutorial7F.png)
### The Java classes
Both the Java classes are very simple, there are just a couple of minor
points to make about each one. The HelloWorldClient class looks like
this:
![hw8](BPTutorial8F.png)
1. The setHelloWorldService() method will be called by the Blueprint
container in order to inject an object implementing the HelloWorldService
interface.
1. The startUp() method will be run when the bundle is started: remember
that this was specified in the Blueprint. This method executes a hello()
method which must be supplied by an implementation of HelloWorldService.
The startUp() method in this case will only be run after dependencies have
been injected. This is the default Blueprint behaviour.
The HelloWorldServiceImpl class is even simpler. It has two
methods:
![hw9](BPTutorial9F.png)
1. A startUp() method which writes a message to say that the bundle is being
started
1. A hello() method which writes a 'hello' message
### Running the code
The code can be run on an Equinox (or Felix) framework. The
org.apache.aries.samples.helloworld.blueprint.assembly package assembles an
Equinox based platform that contains all of the OSGi bundles you need. To
start it up go to the target directory in
org.apache.aries.samples.helloworld.blueprint.assembly, and from command
line, type:
java -jar osgi-3.5.0.v20090520.jar -console
You will see some messages, after which you should get the 'osgi>' prompt;
sometimes you will need to press return to see it. At the prompt, type 'ss'
to see the status of the bundles:
![hw10](BPTutorial10.png)
Next, start the Blueprint container bundle by typing 'start 5' at the osgi
prompt. You will see many debug messages in the code, this is because the
target/configuration/config.ini specifies the message level to be DEBUG, if
there are too many messages you can change this to 'INFO'. The debug
messages are quite interesting to look through in themselves, but a little
beyond the scope of this tutorial. The last debug message should indicate
that a Blueprint container is running in state 'created'. After that, start
the blueprint-helloworld-api in the same way by typing 'start 6' at the
prompt.
The next step is to start the blueprint-helloworld-server bundle. In
amongst the DEBUG messages you should see the single line of output from
the startUp() method if the HelloWorldServiceImpl class:
======>>> Starting HelloWorld Server
At this point it is possible to see if the HelloWorldService is registered,
like this:
osgi> services (objectClass=org.apache.aries.samples.blueprint.helloworld.api.HelloWorldService)
running this command will tell you that a service is registered but that
nothing is using it.
Finally, start the blueprint-helloworld-client bundle. If things have gone
according to plan you should see a sequence of 3 messages from the
startUp() method, the second message will be a 'hello' from
HelloWorldService:
========>>>>Client HelloWorld: About to execute a method from the Hello World server
======>>> A message from the server: Hello World!
========>>>>Client HelloWorld: ... if you didn't just see a Hello World message something went wrong
If you re-run the services command above it will tell you that the
blueprint-helloworldclient bundle is using the blueprint-helloworldservice.
One interesting experiment is to start the blueprint-helloworldclient
bundle before the blueprint-helloworldserver bunde. When you do this, you
will see no output until the second bundle is started because the
'helloclient' bean cannot be initialised until that point. If you wait more
than five minutes by default, there will be a timeout and the client will
not be initialised at all.
### Summary
In the tutorial you have seen how to construct three simple Blueprint
bundles. The client bundle depends directly on the api and indirectly on
the server bundle. Blueprint takes care of registering a service from the
server bundle so that the client bundle can use it. You will have some
appreciation of the classes and XML that form a Blueprint application, and
you have seen a simple example working. Of course, this tutorial barely
touches on many of the features provided by the Aries Blueprint
implementation. Anyone keen to explore the features of Blueprint should
look at this [article](http://www.ibm.com/developerworks/opensource/library/os-osgiblueprint/index.html)
and continue by reading the [OSGi specification|http://www.osgi.org/Download/Release4V42]
(see the 4.2 Compendium spec, section 121, "Blueprint Container
Specification") and making modifications to the sample code.