/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System.Threading; using Apache.NMS.Test; using Apache.NMS.Policies; using NUnit.Framework; namespace Apache.NMS.ActiveMQ.Test { [TestFixture] public class MessageListenerRedeliveryTest : NMSTestSupport { private Connection connection; private int counter; private ISession session; [SetUp] public override void SetUp() { this.connection = (Connection) CreateConnection(); this.connection.RedeliveryPolicy = GetRedeliveryPolicy(); this.counter = 0; } [TearDown] public override void TearDown() { this.session = null; if(this.connection != null) { this.connection.Close(); this.connection = null; } base.TearDown(); } protected IRedeliveryPolicy GetRedeliveryPolicy() { RedeliveryPolicy redeliveryPolicy = new RedeliveryPolicy(); redeliveryPolicy.InitialRedeliveryDelay = 1000; redeliveryPolicy.MaximumRedeliveries = 3; redeliveryPolicy.BackOffMultiplier = (short)2; redeliveryPolicy.UseExponentialBackOff = true; return redeliveryPolicy; } private void OnMessageListener(IMessage message) { counter++; if(this.counter <= 4) { session.Rollback(); } else { message.Acknowledge(); session.Commit(); } } [Test] public void TestQueueRollbackConsumerListener() { connection.Start(); this.session = connection.CreateSession(AcknowledgementMode.Transactional); ITemporaryQueue queue = session.CreateTemporaryQueue(); IMessageProducer producer = session.CreateProducer(queue); IMessage message = session.CreateTextMessage("Test Message"); producer.Send(message); session.Commit(); IMessageConsumer consumer = session.CreateConsumer(queue); consumer.Listener += new MessageListener(OnMessageListener); Thread.Sleep(500); // first try.. should get 2 since there is no delay on the // first redeliver.. Assert.AreEqual(2, counter); Thread.Sleep(1000); // 2nd redeliver (redelivery after 1 sec) Assert.AreEqual(3, counter); Thread.Sleep(2000); // 3rd redeliver (redelivery after 2 seconds) - it should give up after // that Assert.AreEqual(4, counter); // create new message producer.Send(session.CreateTextMessage("Test Message Again")); session.Commit(); Thread.Sleep(500); // it should be committed, so no redelivery Assert.AreEqual(5, counter); Thread.Sleep(1500); // no redelivery, counter should still be 5 Assert.AreEqual(5, counter); session.Close(); } } }