/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Collections.Generic; namespace Lucene.Net.Search { /// Filter caching singleton. It can be used /// to save filters locally for reuse. /// This class makes it possble to cache Filters even when using RMI, as it /// keeps the cache on the seaercher side of the RMI connection. /// /// Also could be used as a persistent storage for any filter as long as the /// filter provides a proper hashCode(), as that is used as the key in the cache. /// /// The cache is periodically cleaned up from a separate thread to ensure the /// cache doesn't exceed the maximum size. /// public class FilterManager { protected internal static FilterManager manager; /// The default maximum number of Filters in the cache protected internal const int DEFAULT_CACHE_CLEAN_SIZE = 100; /// The default frequency of cache clenup protected internal const long DEFAULT_CACHE_SLEEP_TIME = 1000 * 60 * 10; /// The cache itself protected internal System.Collections.IDictionary cache; /// Maximum allowed cache size protected internal int cacheCleanSize; /// Cache cleaning frequency protected internal long cleanSleepTime; /// Cache cleaner that runs in a separate thread protected internal FilterCleaner filterCleaner; public static FilterManager GetInstance() { lock (typeof(Lucene.Net.Search.FilterManager)) { if (manager == null) { manager = new FilterManager(); } return manager; } } /// Sets up the FilterManager singleton. protected internal FilterManager() { cache = new System.Collections.Hashtable(); cacheCleanSize = DEFAULT_CACHE_CLEAN_SIZE; // Let the cache get to 100 items cleanSleepTime = DEFAULT_CACHE_SLEEP_TIME; // 10 minutes between cleanings filterCleaner = new FilterCleaner(this); SupportClass.ThreadClass fcThread = new SupportClass.ThreadClass(new System.Threading.ThreadStart(filterCleaner.Run)); // setto be a Daemon so it doesn't have to be stopped fcThread.IsBackground = true; fcThread.Start(); } /// Sets the max size that cache should reach before it is cleaned up /// maximum allowed cache size /// public virtual void SetCacheSize(int cacheCleanSize) { this.cacheCleanSize = cacheCleanSize; } /// Sets the cache cleaning frequency in milliseconds. /// cleaning frequency in millioseconds /// public virtual void SetCleanThreadSleepTime(long cleanSleepTime) { this.cleanSleepTime = cleanSleepTime; } /// Returns the cached version of the filter. Allows the caller to pass up /// a small filter but this will keep a persistent version around and allow /// the caching filter to do its job. /// /// /// The input filter /// /// The cached version of the filter /// public virtual Filter GetFilter(Filter filter) { lock (cache.SyncRoot) { FilterItem fi = null; fi = (FilterItem) cache[(System.Int32) filter.GetHashCode()]; if (fi != null) { fi.timestamp = System.DateTime.Now.Ticks; return fi.filter; } cache[(System.Int32) filter.GetHashCode()] = new FilterItem(this, filter); return filter; } } /// Holds the filter and the last time the filter was used, to make LRU-based /// cache cleaning possible. /// TODO: Clean this up when we switch to Java 1.5 /// protected internal class FilterItem { private void InitBlock(FilterManager enclosingInstance) { this.enclosingInstance = enclosingInstance; } private FilterManager enclosingInstance; public FilterManager Enclosing_Instance { get { return enclosingInstance; } } public Filter filter; public long timestamp; public FilterItem(FilterManager enclosingInstance, Filter filter) { InitBlock(enclosingInstance); this.filter = filter; this.timestamp = System.DateTime.Now.Ticks; } } /// Keeps the cache from getting too big. /// If we were using Java 1.5, we could use LinkedHashMap and we would not need this thread /// to clean out the cache. /// /// The SortedSet sortedFilterItems is used only to sort the items from the cache, /// so when it's time to clean up we have the TreeSet sort the FilterItems by /// timestamp. /// /// Removes 1.5 * the numbers of items to make the cache smaller. /// For example: /// If cache clean size is 10, and the cache is at 15, we would remove (15 - 10) * 1.5 = 7.5 round up to 8. /// This way we clean the cache a bit more, and avoid having the cache cleaner having to do it frequently. /// protected internal class FilterCleaner : IThreadRunnable { private class FilterItemComparer : IComparer { #region IComparer Members public int Compare(FilterItem x, FilterItem y) { return x.timestamp.CompareTo(y.timestamp); } #endregion } private bool running = true; private FilterManager manager; private List filterItems; public FilterCleaner(FilterManager enclosingInstance) { this.manager = enclosingInstance; filterItems = new List(); } public virtual void Run() { while (running) { // sort items from oldest to newest // we delete the oldest filters if (this.manager.cache.Count > this.manager.cacheCleanSize) { // empty the temporary set filterItems.Clear(); lock (this.manager.cache.SyncRoot) { foreach (FilterItem item in this.manager.cache.Values) { filterItems.Add(item); } filterItems.Sort(new FilterItemComparer()); int numToDelete = (int)((this.manager.cache.Count - this.manager.cacheCleanSize) * 1.5); // loop over the set and delete all of the cache entries not used in a while for(int i = 0; i < numToDelete; i++) { this.manager.cache.Remove(filterItems[i].filter.GetHashCode()); } } // empty the set so we don't tie up the memory filterItems.Clear(); } // take a nap try { System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64)10000 * this.manager.cleanSleepTime)); } catch (System.Threading.ThreadInterruptedException ie) { SupportClass.ThreadClass.Current().Interrupt(); throw new System.SystemException(ie.Message, ie); } } } } } }