/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using IndexReader = Lucene.Net.Index.IndexReader; using Hits = Lucene.Net.Search.Hits; using Searcher = Lucene.Net.Search.Searcher; namespace Lucene.Net.Documents { // for javadoc /// Documents are the unit of indexing and search. /// /// A Document is a set of fields. Each field has a name and a textual value. /// A field may be {@link Fieldable#IsStored() stored} with the document, in which /// case it is returned with search hits on the document. Thus each document /// should typically contain one or more stored fields which uniquely identify /// it. /// ///

Note that fields which are not {@link Fieldable#IsStored() stored} are /// not available in documents retrieved from the index, e.g. with {@link /// ScoreDoc#Doc(int)}, {@link Searcher#Doc(int)} or {@link /// IndexReader#Document(int)}. ///

[Serializable] public sealed class Document { private class AnonymousClassEnumeration : System.Collections.IEnumerator { public AnonymousClassEnumeration(Document enclosingInstance) { InitBlock(enclosingInstance); } private void InitBlock(Document enclosingInstance) { this.enclosingInstance = enclosingInstance; iter = Enclosing_Instance.fields.GetEnumerator(); } private object tempAuxObj; public bool MoveNext() { bool result = HasMoreElements(); if (result) { tempAuxObj = NextElement(); } return result; } public void Reset() { tempAuxObj = null; } public object Current { get { return tempAuxObj; } } private Document enclosingInstance; public Document Enclosing_Instance { get { return enclosingInstance; } } internal System.Collections.IEnumerator iter; public bool HasMoreElements() { return iter.MoveNext(); } public object NextElement() { return iter.Current; } } internal System.Collections.IList fields = new System.Collections.ArrayList(); private float boost = 1.0f; /// Constructs a new document with no fields. public Document() { } /// Returns the number of fields in this document /// Added as a helper for Lucene.Net public int GetFieldsCount() { return fields.Count; } /// Sets a boost factor for hits on any field of this document. This value /// will be multiplied into the score of all hits on this document. /// ///

The default value is 1.0. /// ///

Values are multiplied into the value of {@link Fieldable#GetBoost()} of /// each field in this document. Thus, this method in effect sets a default /// boost for the fields of this document. /// ///

/// /// public void SetBoost(float boost) { this.boost = boost; } /// Returns, at indexing time, the boost factor as set by {@link #SetBoost(float)}. /// ///

Note that once a document is indexed this value is no longer available /// from the index. At search time, for retrieved documents, this method always /// returns 1. This however does not mean that the boost value set at indexing /// time was ignored - it was just combined with other indexing time factors and /// stored elsewhere, for better indexing and search performance. (For more /// information see the "norm(t,d)" part of the scoring formula in /// {@link Lucene.Net.Search.Similarity Similarity}.) /// ///

/// /// public float GetBoost() { return boost; } ///

Adds a field to a document. Several fields may be added with /// the same name. In this case, if the fields are indexed, their text is /// treated as though appended for the purposes of search.

///

Note that add like the removeField(s) methods only makes sense /// prior to adding a document to an index. These methods cannot /// be used to change the content of an existing index! In order to achieve this, /// a document has to be deleted from an index and a new changed version of that /// document has to be added.

///
public void Add(Fieldable field) { fields.Add(field); } ///

Removes field with the specified name from the document. /// If multiple fields exist with this name, this method removes the first field that has been added. /// If there is no field with the specified name, the document remains unchanged.

///

Note that the removeField(s) methods like the add method only make sense /// prior to adding a document to an index. These methods cannot /// be used to change the content of an existing index! In order to achieve this, /// a document has to be deleted from an index and a new changed version of that /// document has to be added.

///
public void RemoveField(System.String name) { System.Collections.IEnumerator it = fields.GetEnumerator(); while (it.MoveNext()) { Fieldable field = (Fieldable) it.Current; if (field.Name().Equals(name)) { fields.Remove(field); return ; } } } ///

Removes all fields with the given name from the document. /// If there is no field with the specified name, the document remains unchanged.

///

Note that the removeField(s) methods like the add method only make sense /// prior to adding a document to an index. These methods cannot /// be used to change the content of an existing index! In order to achieve this, /// a document has to be deleted from an index and a new changed version of that /// document has to be added.

///
public void RemoveFields(System.String name) { for (int i = fields.Count - 1; i >= 0; i--) { Field field = (Field) fields[i]; if (field.Name().Equals(name)) { fields.RemoveAt(i); } } } /// Returns a field with the given name if any exist in this document, or /// null. If multiple fields exists with this name, this method returns the /// first value added. /// Do not use this method with lazy loaded fields. /// public Field GetField(System.String name) { for (int i = 0; i < fields.Count; i++) { Field field = (Field) fields[i]; if (field.Name().Equals(name)) return field; } return null; } /// Returns a field with the given name if any exist in this document, or /// null. If multiple fields exists with this name, this method returns the /// first value added. /// public Fieldable GetFieldable(System.String name) { for (int i = 0; i < fields.Count; i++) { Fieldable field = (Fieldable) fields[i]; if (field.Name().Equals(name)) return field; } return null; } /// Returns the string value of the field with the given name if any exist in /// this document, or null. If multiple fields exist with this name, this /// method returns the first value added. If only binary fields with this name /// exist, returns null. /// public System.String Get(System.String name) { for (int i = 0; i < fields.Count; i++) { Fieldable field = (Fieldable) fields[i]; if (field.Name().Equals(name) && (!field.IsBinary())) return field.StringValue(); } return null; } /// Returns an Enumeration of all the fields in a document. /// use {@link #GetFields()} instead /// public System.Collections.IEnumerator Fields() { return new AnonymousClassEnumeration(this); // {{Aroush-2.3.1}} will "return fields;" do it? } /// Returns a List of all the fields in a document. ///

Note that fields which are not {@link Fieldable#IsStored() stored} are /// not available in documents retrieved from the index, e.g. /// {@link Searcher#Doc(int)} or {@link IndexReader#Document(int)}. ///

public System.Collections.IList GetFields() { return fields; } private static readonly Field[] NO_FIELDS = new Field[0]; /// Returns an array of {@link Field}s with the given name. /// Do not use with lazy loaded fields. /// This method returns an empty array when there are no /// matching fields. It never returns null. /// /// the name of the field /// /// a Field[] array public Field[] GetFields(System.String name) { System.Collections.ArrayList result = new System.Collections.ArrayList(); for (int i = 0; i < fields.Count; i++) { Field field = (Field) fields[i]; if (field.Name().Equals(name)) { result.Add(field); } } if (result.Count == 0) return NO_FIELDS; return (Field[]) result.ToArray(typeof(Field)); } private static readonly Fieldable[] NO_FIELDABLES = new Fieldable[0]; /// Returns an array of {@link Fieldable}s with the given name. /// This method returns an empty array when there are no /// matching fields. It never returns null. /// /// the name of the field /// /// a Fieldable[] array public Fieldable[] GetFieldables(System.String name) { System.Collections.ArrayList result = new System.Collections.ArrayList(); for (int i = 0; i < fields.Count; i++) { Fieldable field = (Fieldable) fields[i]; if (field.Name().Equals(name)) { result.Add(field); } } if (result.Count == 0) return NO_FIELDABLES; return (Fieldable[]) result.ToArray(typeof(Fieldable)); } private static readonly string[] NO_STRINGS = new string[0]; /// Returns an array of values of the field specified as the method parameter. /// This method returns an empty array when there are no /// matching fields. It never returns null. /// /// the name of the field /// /// a String[] of field values public System.String[] GetValues(System.String name) { System.Collections.ArrayList result = new System.Collections.ArrayList(); for (int i = 0; i < fields.Count; i++) { Fieldable field = (Fieldable) fields[i]; if (field.Name().Equals(name) && (!field.IsBinary())) result.Add(field.StringValue()); } /// This method returns an empty array when there are no /// matching fields. It never returns null. if (result.Count == 0) return NO_STRINGS; return (System.String[]) (result.ToArray(typeof(System.String))); } private static readonly byte[][] NO_BYTES = new byte[0][]; /// /// Returns an array of byte arrays for the fields that have the name /// specified as the method parameter. /// This method returns an empty array when there are no /// matching fields. It never returns null. /// /// the name of the field /// /// a byte[][] of binary field values public byte[][] GetBinaryValues(System.String name) { System.Collections.IList result = new System.Collections.ArrayList(); for (int i = 0; i < fields.Count; i++) { Fieldable field = (Fieldable) fields[i]; if (field.Name().Equals(name) && (field.IsBinary())) { byte[] byteArray = field.BinaryValue(); byte[] resultByteArray = new byte[byteArray.Length]; for (int index = 0; index < byteArray.Length; index++) resultByteArray[index] = (byte) byteArray[index]; result.Add(resultByteArray); } } if (result.Count == 0) return NO_BYTES; System.Collections.ICollection c = result; object[] objects = new byte[result.Count][]; System.Type type = objects.GetType().GetElementType(); object[] objs = (object[]) Array.CreateInstance(type, c.Count ); System.Collections.IEnumerator e = c.GetEnumerator(); int ii = 0; while (e.MoveNext()) objs[ii++] = e.Current; // If objects is smaller than c then do not return the new array in the parameter if (objects.Length >= c.Count) objs.CopyTo(objects, 0); return (byte[][]) objs; } /// Returns an array of bytes for the first (or only) field that has the name /// specified as the method parameter. This method will return null /// if no binary fields with the specified name are available. /// There may be non-binary fields with the same name. /// /// /// the name of the field. /// /// a byte[] containing the binary field value or null /// public byte[] GetBinaryValue(System.String name) { for (int i = 0; i < fields.Count; i++) { Fieldable field = (Fieldable) fields[i]; if (field.Name().Equals(name) && (field.IsBinary())) return field.BinaryValue(); } return null; } /// Prints the fields of a document for human consumption. public override System.String ToString() { System.Text.StringBuilder buffer = new System.Text.StringBuilder(); buffer.Append("Document<"); for (int i = 0; i < fields.Count; i++) { Fieldable field = (Fieldable) fields[i]; buffer.Append(field.ToString()); if (i != fields.Count - 1) buffer.Append(" "); } buffer.Append(">"); return buffer.ToString(); } } }