# Microsoft Developer Studio Generated NMAKE File, Based on wintty.dsp !IF "$(CFG)" == "" CFG=wintty - Win32 Debug !MESSAGE No configuration specified. Defaulting to wintty - Win32 Debug. !ENDIF !IF "$(CFG)" != "wintty - Win32 Release" && "$(CFG)" != "wintty - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wintty.mak" CFG="wintty - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wintty - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "wintty - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wintty - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\wintty.exe" !ELSE ALL : "$(OUTDIR)\wintty.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\wintty.idb" -@erase "$(INTDIR)\wintty.obj" -@erase "$(OUTDIR)\wintty.exe" -@erase "$(OUTDIR)\wintty.map" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /MD /W3 /O2 /I "../srclib/apr/include" /I\ "../srclib/apr-util/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D\ "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fo"$(INTDIR)\\"\ /Fd"$(INTDIR)\wintty" /FD /c CPP_OBJS=.\Release/ CPP_SBRS=. BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\wintty.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console\ /incremental:no /pdb:"$(OUTDIR)\wintty.pdb" /map:"$(INTDIR)\wintty.map"\ /machine:I386 /out:"$(OUTDIR)\wintty.exe" LINK32_OBJS= \ "$(INTDIR)\wintty.obj" "$(OUTDIR)\wintty.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "wintty - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\wintty.exe" !ELSE ALL : "$(OUTDIR)\wintty.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\wintty.idb" -@erase "$(INTDIR)\wintty.obj" -@erase "$(OUTDIR)\wintty.exe" -@erase "$(OUTDIR)\wintty.map" -@erase "$(OUTDIR)\wintty.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /MDd /W3 /GX /Zi /Od /I "../srclib/apr/include" /I\ "../srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D\ "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fo"$(INTDIR)\\"\ /Fd"$(INTDIR)\wintty" /FD /c CPP_OBJS=.\Debug/ CPP_SBRS=. BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\wintty.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console\ /incremental:no /pdb:"$(OUTDIR)\wintty.pdb" /map:"$(INTDIR)\wintty.map" /debug\ /machine:I386 /out:"$(OUTDIR)\wintty.exe" LINK32_OBJS= \ "$(INTDIR)\wintty.obj" "$(OUTDIR)\wintty.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << !IF "$(CFG)" == "wintty - Win32 Release" || "$(CFG)" == "wintty - Win32 Debug" SOURCE=.\wintty.c "$(INTDIR)\wintty.obj" : $(SOURCE) "$(INTDIR)" !ENDIF