//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.olap { /** * @private */ dynamic public class CubeNode { include "../core/Version.as"; //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public function CubeNode(l:int=-1):void { _level = l; //++nodeCount; super(); } //-------------------------------------------------------------------------- // // Properties // //-------------------------------------------------------------------------- /** * A instance counter to measure/tune performance */ //public static var nodeCount:uint = 0; //---------------------------------- // numCells //---------------------------------- /** * @private * A count of number of dynamic values in this node. * This is used to optimize the aggregation when we have only a single * value in the node. * */ private var _numCells:int = 0; public function set numCells(value:int):void { _numCells = value; //var count:int = 0; //for(var p:String in this) //{ // ++count; //} //if (count != value) // trace("Error in numCells"); } public function get numCells():int { return _numCells; } //---------------------------------- // level //---------------------------------- private var _level:int; /** * The level at which the node is positioned in the cube. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public function get level():int { return _level; } } }