Language Version : ActionScript 3.0
Runtime Versions : Flash Player 9, AIR 1.1
The Circular class defines three easing functions to implement
circular motion with Flex effect classes.
For more information, see http://www.robertpenner.com/profmx.
public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number
Language Version : ActionScript 3.0
Runtime Versions : Flash Player 9, AIR 1.1
The easeIn()
method starts motion slowly,
and then accelerates motion as it executes.
Parameters
t :Number
— Specifies time.
b :Number
— Specifies the initial position of a component.
c :Number
— Specifies the total change in position of the component.
d :Number
— Specifies the duration of the effect, in milliseconds.
Returns Number
— Number corresponding to the position of the component.
public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number
Language Version : ActionScript 3.0
Runtime Versions : Flash Player 9, AIR 1.1
The easeInOut()
method combines the motion
of the easeIn()
and easeOut()
methods
to start the motion slowly, accelerate motion, then decelerate.
Parameters
t :Number
— Specifies time.
b :Number
— Specifies the initial position of a component.
c :Number
— Specifies the total change in position of the component.
d :Number
— Specifies the duration of the effect, in milliseconds.
Returns Number
— Number corresponding to the position of the component.
public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number
Language Version : ActionScript 3.0
Runtime Versions : Flash Player 9, AIR 1.1
The easeOut()
method starts motion fast,
and then decelerates motion as it executes.
Parameters
t :Number
— Specifies time.
b :Number
— Specifies the initial position of a component.
c :Number
— Specifies the total change in position of the component.
d :Number
— Specifies the duration of the effect, in milliseconds.
Returns Number
— Number corresponding to the position of the component.
The Apache Software Foundation Wed Mar 25 2015, 07:57 PM +01:00